Unlike most of her team-mates in the Battle-Axis, Sharon has no super-human powers. No, she is but a normal human, though one who utilizes a set of spider-like 'web-fluid' weapons of her late husband's design in her adventuring career / quest for vengeance.
Limitations / Enhancements:
Web-Shooters: built by her late husband, these trademark gizmos give Sharon the ability to fire a blast of 'web fluid' at her foes. These weapons fit nicely beneath her flared yellow gloves, and can strike any target within three areas of Sharon's location.
The compound these weapons fire grant Sharon the power of adhesion, as the strands it fires can stick to objects with Amazing (50) ability. Though it will dissolve eventually, preventing a permanent adhesion result, these web strands can bind targets for a considerable amount of time.
One trick Sharon has developed in their use is swinging from one building to another, as does a much more familiar, spider-themed adventurer. She may attempt this feat with Good (10) ability, and can cross two areas per turn when wielding her web-shooters in this fashion.
Later enhancements to Sharon's web-shooters have given her the ability to fire a sharp strand of webbing, at her enemies. Thus, she may now wield these advanced accessories offensively, inflicting Good (10) Edged Attack damage to unsuspecting opponents within three areas.
Acrobatics: while she doesn't have many marketable skills, Sharon has demonstrated that she is quite the acrobat. As such, she may attempt dodge, escape, evade, feint and weave maneuvers as if the applicable ability score was +1 CS higher than is listed above.
Targeting: in addition to her considerable acrobatic capabilities, Sharon has nonetheless shown a competence with her web-shooters. As a result, when using these weapons, she should gain a +1 CS on any applicable FEAT rolls related to such.
Before she turned against the country that birthed her, Sharon could rely upon people she'd helped in the past, as well as some law enforcement officials, for aid in a pinch. However, her term as a member of the Battle-Axis has pretty much wiped that slate clean.
Of course, the American government secretly had a use for super-humans who chose the wrong side in the War, at least after the fact. Thus, Sharon spent a bit of time in the ultra-secret group known as Icon - at least, until it was trounced by Nick Fury's 1950s Avengers.
Sharon's Spider Queen costume included a red mask (with white, one-way lenses over her eyes), a red skirt, a light blue blouse open to show off her navel, a yellow sash, a yellow cape, and yellow boots. Of course, she also wore yellow gloves that had her web-shooters mounted inside.
Sharon is generally a good person, though she's made a mess of her life. She believes that the guilty must be punished, and is willing to go to amazing lengths to bring about this state of affairs. She's also one to carry a grudge, being wholly unwilling to bury the hatchet.
Real Name: Sharon Kane
Legal Status: citizen of the United States with a considerable criminal record
Marital Status: widow
Alias(es), if any: none
Group Affiliation: former member of the Battle-Axis, former member of Icon
Height: 5' 7"
Weight: 115 lbs
Other Distinguishing Characteristics: none
Sharon Kane didn't start life out as a costumed adventurer, oh no.
Her career began as the humble wife of an ingenious inventor, one who had concocted - among other inventions - a bizarre 'web-fluid' weapon system, one that he planned on selling to the U.S. government. He figured they could use every edge they could get, after all!
Sharon journeyed to Washington DC as her husband was to showcase his wacky new devices to some interested military parties, but neither of them made it to this meeting. This was because, on their way to said meeting, the duo were attacked by Russian secret agents!
This was before Germany attacked that country, mind you. These thugs apparently wanted the man's new weaponry, and killed him in retaliation when they failed. Enraged, Sharon took up the devices, and began to hunt down similar evildoers to get her own, personal satisfaction.
Days later, the United States became allied with the nation she hated more than anything else, and this wore on Sharon's sense of right and wrong. While fighting her fair share of criminal thugs, Sharon became increasingly discontent with this political state of affairs.
Though she should've known better, Sharon was more than receptive to the offer of Doctor Death, an American mad scientist who had joined up with the Nazi party for his own, selfish purposes. Pushing all of her buttons, the evil Doctor convinced Sharon to join their cause, as well.
After all, if America wouldn't deal with Russia, Germany would. This was enough of a hook to ensure Sharon's cooperation with the Doctor's scheme to knock California off the West Coast, thus forcing America out of the War (and guaranteeing Germany's victory over Russia).
Sharon went along with the plan, which ultimately saw Doctor Death and his cohorts, the so-called Battle-Axis, defeated at the hands of the Invaders - if barely. Captured at the end of this brou-hah-hah, Sharon was presumably incarcerated for her treasonous crimes.
After the war, Sharon ultimately found her way out of prison. Her moral compass had been pretty much broken by this time, and she was a pariah in the States. Thus, she devolved into a life of crime, in particular taking what work she could find as a murderer for hire.
Eventually, Sharon was recruited by Geoffrey Syndeham into a secretive group that he'd conned rogue members of the American government into funding: Icon! Despite its claims to the contrary, this group had nothing happy planned for the world, and was staffed by ex-Nazis!
Investigating this group was a young Nick Fury however, who sicced his group of 1959 Avengers on them. In the end, despite their best efforts, Sharon and the remaining Agents of Icon were trounced by this group, and once again found themselves incarcerated.
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