Technohol 13: Marvel Super Heroes RPG (Classic & Saga) Material
Wednesday, January 24, 2018
(posted January 9th, 2017)
Once again, another Technoholic month has come and gone, and luckily, I have been able to maintain an update schedule thus far this year. Yay! I've so many different projects that need attention, after all, that every little bit of progress I make on any of them is a good thing. And as it turns out, I've really been making great strides in the various works of the ages!
Since last we spoke, I have completed work on not one, but two of those school-based micro-expansions for my Book of Magic! That's right, for both the Universal Heroes and 4C System: Edition 13 rule sets, I have put to pixel expoundings on both Elementalism and Faerie magics! Thus, we've got ten of these suckers done, which means I only have three more to go before that's all done!
I'm not quite sure which one I intend to focus on next, but it's probably not going to be technomancy. I am still trying to determine how to decipher what's in my head for that school into concrete rules text - you know, stuff that isn't so easily exploited. I know the effect I want there, but the specifics are still wanting. As was the case with the Faerie stuff until, oh, two days ago? Heh.
That leaves Philosophical magic and Voodoo. While the former is a vital portion of the Book, I think I have a line on how I want to present the expansion of the latter. Hopefully. I could be wrong, but that notebook I've got at work with a ton of notes in it is telling me that I may be able to crank out micro-expansion number eleven before we speak again. Here's hoping!
As for the GI Joe reference, I haven't added any more new characters just yet. I have continued to plug away at the 1985 Joe and Cobra equipment and personnel rosters, but the micro-expansions have taken up most of my time of late. Sorry! However, I'll be making time to get back to work on those men and women soon enough, because I'm slowly running out of lead time for that project.
I'm basically updating GI Joe and Cobra entries from that year on a 2 to 1 basis, since the former has so many more than the latter. But as I hit the Cobra side, I am alternating between two old and two new things - which is why I recently made descriptions of the Tele-Vipers and the Flight Pods they seem to ride in so often. My next new Cobra entries will likely cover Eels and their Battle Field Kits.
When they come up in the update cycle, at least
As always, you'll see what I manage by staying tuned here - or, at least, to the site's Facebook page. That's right, I still have one of those, and still update it when I hit a major milestone here on the 13. I don't spam all over it, despite what Facebook would like me to do to you guys, so that's another resource if you want the latest Technoholic news. Like it using the link below, today!
I've added plenty to the 13 of late, including Cobra Battle Field Kits, Eels, the Flight Pod, Tele-Vipers, Firefly, Scrap-Iron, the Weather Dominator, Wild Weasel, Copperhead, the ASP, the CLAW, the GI Jane, the Brain-wave Scanner, (just) Billy, the SEA Legs, Cobra's Trojan Robots, the MASS Device, Cobra's Transport Helicopter, the Missile Command Headquarters, Perceptor, and Roadbuster!
In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes.)
The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.
Gi Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, Gi Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only Gi Joe stands between Cobra and its nefarious goal...!
Timely Heroes: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!
Transformers: hailing from a strange world and unknown and variable distance from our own, the Transformers are a race of mechanoid aliens who ceaselessly vie for control of their native Cybertron... and the universe beyond! Their misadventures described in countless variations, across television and comics and even live action film, the Transformers' battle is never-ending!
Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control...
MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in...!
Myths and Legends: Something of a new project I'm working on, Myths and Legends is an attempt to document, in RPG terms, a variety of obscure deities that most of you have never even heard of. Most of them will be from the land of Babylon, but others will be from additional places. Drop by and check out the divine when you've got the time!
Marvel Universe Miscellany: A place for those folks that don't quite fit into the sections above, the Marvel Universe Miscellany is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did make them playable, after all.
Custom Rules: This is a compendium of the custom-built rules systems I have created for use by the general public. Currently, these rules are for the Universal Heroes Role Playing Game ('Classic' MSH RPG) as well as the 4C System: Edition 13 rules. I intend to eventually add Saga versions of all this material, as well as rules for one more game - but that's down the road some.
The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!
Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.
The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.
Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.
Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.
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This site was born on April 9th, 1998, and last modified on January 19th, 2018.