Technohol 13: Marvel Super Heroes RPG (Classic & Saga) Material
Wednesday, January 23, 2019
(posted January 9th, 2018)
What do you know, it's 2019! I suppose that means I better get my act together, if I'm going to get everything I intended to accomplish by the end of this Technoholic year done by April 8th, eh? As it so happens, I'm doing pretty good in that regard, as I have been positively pounding away at the GI Joe reference over the last month, and am almost done with everything from 1987.
As of this writing, I am in the midst of my thirteenth cycle through the personnel and equipment rosters for GI Joe and Cobra for that year. Thus, in the last month, I have Condensed and Modernized seven more GI Joes and two more GI Joe vehicles, and have added entirely new descriptions of Cobra's Croc Master, Fred 7 / Cobra Commander 2, the Jet Pack, Nemesis Enforcer, Pythona, and the Royal Guard!
Furthermore, I have overhauled the 13's underlying code and style since last we spoke. I took time out to expand the text area of the design slightly, that way the verbiage didn't feel so claustrophobic, and lengthened the various background images required to make that happen. Oh yeah, I also cleaned out a bunch of dead code as I did all this, conceivably making the site work even faster!
You may or may not have noticed these changes, though I did manage to break the site four or five or thirty times in the process of making them. Whoops! I think I've worked all the kinks out of the revamped 13, and even fixed up the Technoholic imagery gallery. I also added a few more things to it, mostly to ensure that I still could. And, what do you know, I can!
As for next month, the plan is to complete my 1987 GI Joe and Cobra work. The fourteenth cycle through those teams' rosters will wrap up my efforts on them, and thus complete my work on the largest pile of all-new folks and stuff in the entire project. Which is weird, because hardly any of those people or things ever appeared in the animated series - and those few were only in the animated film.
After that, I'll dive into the 1988 stuff for both of those organizations, which shouldn't take as long as the current focus, by far. Nine or ten cycles like the ones I'm doing now ought to sort them out, so I may actually get that done by my April deadline. Assuming I manage that, I may even begin work on the 1989 material early - as long as the Myths and Legends thing doesn't distract me first.
As usual, you can see how things progress by staying tuned here - or, at least, checking the site's Facebook page. I still have one of those, and still update it when I hit a major milestone here on the 13. I don't spam all over it, despite what Facebook would like me to do to you guys, so that's another resource if you want the latest Technoholic news. Like it using the link below, today!
Like itttttt, we're two short of a hundred of those! It was only one, but we lost one. No!
In other news, my stewardship of the Gaming Nerds ᴙ Us site continues. I have definitely sorted out the Russian spammer issue, as well as the problems I was having with the site not allowing people to upload their own forum avatars. The latter problem crept in during a server move GoDaddy inflicted on my sites, since the one the 13 and its associated sites were on failed... miserably! But the site's usable once more.
So if you want to participate in the reborn Nerds community, head on over there, at least once you're done here. I've only seen two folks enlist thus far, but then the word apparently hasn't got out yet. Heck, people seem to keep linking to the temporary download site its creator built instead of the one I'm hosting here. You know, under the actual domain for the site. Sigh. But what can you do?
I've added plenty to the 13 of late, including Citizens of Cobra-La, Golobulus, Pythona, Nemesis Enforcer, the Royal Guard, Cobra Commander 2 / Fred 7, the Jet Pack, Croc Master, Cobra's Motorized Micro-Accessories, Crystal Ball, the Pogo Ballistic Battle Ball, Raptor, the Tri-Cycle, Big Boa, the Air Skiff, Zanzibar, the Sea Ray, Sea Slugs, Teshub, the Mamba, Gyro-Vipers, Ninazu, and the WOLF!
In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes.)
The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.
Gi Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, Gi Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only Gi Joe stands between Cobra and its nefarious goal...!
Timely Heroes: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!
Transformers: hailing from a strange world and unknown and variable distance from our own, the Transformers are a race of mechanoid aliens who ceaselessly vie for control of their native Cybertron... and the universe beyond! Their misadventures described in countless variations, across television and comics and even live action film, the Transformers' battle is never-ending!
Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control...
MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in...!
Myths and Legends: Something of a new project I'm working on, Myths and Legends is an attempt to document, in RPG terms, a variety of obscure deities that most of you have never even heard of. Most of them will be from the land of Babylon, but others will be from additional places. Drop by and check out the divine when you've got the time!
Marvel Universe Miscellany: A place for those folks that don't quite fit into the sections above, the Marvel Universe Miscellany is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did make them playable, after all.
Custom Rules: This is a compendium of the custom-built rules systems I have created for use by the general public. Currently, these rules are for the Universal Heroes Role Playing Game ('Classic' MSH RPG) as well as the 4C System: Edition 13 rules. I intend to eventually add Saga versions of all this material, as well as rules for one more game - but that's down the road some.
The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!
Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.
The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.
Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.
Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.
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This site was born on April 9th, 1998, and last modified on January 15th, 2019.