Technohol 13: Marvel Super Heroes RPG (Classic & Saga) Material
Thursday, August 16, 2018
(posted July 9th, 2018)
Welcome, once more, to Technohol 13!
Mixing things up, I have changed my update scheme starting this month. Half of my Technoholic time will be devoted to the GI Joe reference for the foreseeable future, and I made a bit of progress in that regard last month. Starting with the 1986 GI Joes, I have Condensed and Modernized my descriptions of Iceberg, Lift-Ticket, Low-Light, Wet-Suit, the Devilfish, and the Tomahawk!
Where Cobra's 1986 roster of personnel and equipment is concerned, I have produced all-new descriptions of the Viper, which involved about twenty two different variations applicable to the Real American Hero storyline, along with the Hydro-Sled - since I'm trying to split my time in this year of Cobra material between the personnel and the equipment, as what remains is equally divided.
On top of this, I added the Air-Vipers to the 1984 Cobras. That may seem like we're moving backwards, but these guys were referred to in the file cards of both AVACs and Strato-Vipers. Furthermore, they actually showed up in issue 22 of the GI Joe comic book, though it was a 'blink and you'll miss it' kind of deal. Heck, I did! But they match the 2008-ish Cobra Pilot action figure, so I added 'em.
Though I didn't quite finish up the '86 Joes as I'd originally intended to last month, at least I made good progress. And I'll be hammering away at the GI Joes and Cobras in an effort to mop that year up once and for all. If I don't quite manage it, at least I'll get pretty darn close, though, which will let me also cover the last Joe needed to complete my work on that team's 1997 roster. It's almost done, too!
The other half of my update schedule will be dedicated to work on various immortal beings. The first half of the second half of my update schedule involves the addition of more Babylonian gods to the Myths and Legends project, along with at least one entreaty spell for the Entreaty Spells document dedicated to each. The other half of this half of the schedule will cover more Elders of the Universe.
I haven't managed to update any more of my decades-old descriptions of those goofy villains - and they're almost all villains, the Elders - but I do have six or so more that need modernizing from my ancient work on the old MSH RPG mailing lists. I'm trying to decide between the Champion and the Possessor, as for who's coming next, but I may very well cover both by the time this Technoholic month ends.
Where the Babylonians are concerned, I crafted a description of Ereshkigal, the Babylonian goddess of death! Queen of the Dead, Mistress of Irkalla, she holds absolute sway over the etemmu, the spirits of mortals who worshiped the Anunnaki. And while it took me some time to come up with an entreaty that properly fit her mythology, I finally managed Quid Pro Quo - which lives up to its names in multiple ways!
This month, the plan is to cover Namtar, Ereshkigal's first son, along with an entreaty spell possibly revolving around his sixty plagues. If I manage that, I'll hit one of his siblings, either Ninazu or Nungal, and produce an entreaty spell for them, as well. And if circumstances are totally in my favor, I'll even have time to cover one of the fathers of these three underworld gods!
As always, you can see how things progress by staying tuned here - or, at least, checking the site's Facebook page. I still have one of those, and still update it when I hit a major milestone here on the 13. I don't spam all over it, despite what Facebook would like me to do to you guys, so that's another resource if you want the latest Technoholic news. Like it using the link below, today!
Like ussssssssss, we almost have a hundred of those!
I've added plenty to the 13 of late, including the Terror Drome, the Stun, Motor-Vipers, Namtar, Strato-Vipers, the Firebat, AVACs, Air-Vipers, the Hydro-Sled, Vipers, Ereshkigal, Ninlil, Caretaker, Gardener, Obliterator, Runner, the Infinity Gems, Zarana, Monkeywrench, Zandar, the Thunder Machine, Nisaba, Haia, Beachcomber, Hoist, Professor Appel, Wade Collins, Tomax, Xamot, and the Crimson Guard!
In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes.)
The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.
Gi Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, Gi Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only Gi Joe stands between Cobra and its nefarious goal...!
Timely Heroes: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!
Transformers: hailing from a strange world and unknown and variable distance from our own, the Transformers are a race of mechanoid aliens who ceaselessly vie for control of their native Cybertron... and the universe beyond! Their misadventures described in countless variations, across television and comics and even live action film, the Transformers' battle is never-ending!
Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control...
MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in...!
Myths and Legends: Something of a new project I'm working on, Myths and Legends is an attempt to document, in RPG terms, a variety of obscure deities that most of you have never even heard of. Most of them will be from the land of Babylon, but others will be from additional places. Drop by and check out the divine when you've got the time!
Marvel Universe Miscellany: A place for those folks that don't quite fit into the sections above, the Marvel Universe Miscellany is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did make them playable, after all.
Custom Rules: This is a compendium of the custom-built rules systems I have created for use by the general public. Currently, these rules are for the Universal Heroes Role Playing Game ('Classic' MSH RPG) as well as the 4C System: Edition 13 rules. I intend to eventually add Saga versions of all this material, as well as rules for one more game - but that's down the road some.
The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!
Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.
The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.
Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.
Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.
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This site was born on April 9th, 1998, and last modified on August 12th, 2018.