Technohol 13: Marvel Super Heroes Role-Playing Game Material
Friday, January 21, 2022
(posted on January 9th, 2021)
So I been working on the Skoolie hard, hard enough to seemingly destroy my hands, though they're slowly getting better. The demolition of the old school stuff is almost done, save for one thing I'm putting off due to it being messy. But that one bit won't stop us from actually building up our floor now, as we are in the construction zone! And, some day, I'll have photos for yoo.
Despite all this, I've managed to finagle a bit of Technoholic time out of my ludicrous schedule. For one thing, as of this writing, I'm almost done with the sixteenth block of my efforts to proofread all four variations on my Powers document. If my estimation is correct, on the ninth of January, I only have fifty-six more powers to cover before the proofreading, at least, is all done.
I might have gotten further on that project, but I hit a wall. Thus, I fixed up these 2004 Joes and gear so far: Daina (of the Oktober Guard), the Defense Mech, Doctor Link Talbot, General Rey, the Ground Striker, Hard Drive, the Headquarters Attack, Hi-Tech, the Humvee, the (GI Joe) Ice Sabre, Mariner, Mayday, the Neutralizer, the Piranha Attack Boat, the Rapid Runner, and Rollbar.
In other words, the 2004 GI Joe personnel and equipment roster is almost done, as is the sixteenth round of Powers document(s) proofreading. Time permitting, I'll get through the seventeenth round of proofreading by this time next month, along with the 2004 and 2005 GI Joe rosters. What do you know, I'm almost done cleaning up all the problems here at the 13. That's something, right?
Incidentally, I've opened the floodgates to donations here on the 13, to scrape up whatever help I can acquire regarding hosting and domain name costs while working on unbuilding and rebuilding our post-apocalyptic mobile residence. If you've got any cashes to spare, admittedly a tall order this holiday season, feel free to scroll down to the Denny head for more information, or you know, just click here:
Support Technohol 13!
In other news, I'm ostensibly still the steward of the 13's sibling site, Gaming Nerds ᴙ Us. I am in the process of getting the site fully functional, though I still have one or two vexing hosting issues to sort out before I can open it up to the world in general again. Sorry for the hassle, and sorry for those of you who have had to build an account there a few times.
Despite the overt criminal nature of that corporation, Technohol 13 still has a Facebook page, which you can find here. I tend to make announcements there when I reach a major milestone on the site, in case you're one of those folks who doesn't like to watch my work in progress, and prefers to catch it all at once. Or if you just want to 'like' us. You're here, after all, so you must like us, at least a little bit!
But What Have I Done For You Lately, You Ask?
I've added plenty to the 13 of late, including Crimson Guard Commanders, Ninja-Vipers, Slice, Dice, Overkill, Headman, the Headhunters, Air Devils, Heli-Vipers, Toxo-Zombies, the Ice Snake, Flak-Vipers, Sky Creeper, the Detonator, Night Vultures, Cesspool, the Toxo-Lab, Sludge-Vipers, Interrogator, the Parasite, Crimson Guard Immortals, Incinerators, the Rat, Desert Scorpions, and the Liquidators!
In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes).
The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.
GI Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, GI Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only GI Joe stands between Cobra and its nefarious goal!
Timely Heroes: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!
Transformers: hailing from a strange world and unknown and variable distance from our own, the Transformers are a race of mechanoid aliens who ceaselessly vie for control of their native Cybertron... and the universe beyond! Their misadventures described in countless variations, across television and comics and even live action film, the Transformers' battle is never-ending!
Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control.
MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in!
Myths and Legends: Something of a new project I'm working on, Myths and Legends is an attempt to document, in RPG terms, a variety of obscure deities that most of you have never even heard of. Most of them will be from the land of Babylon, but others will be from additional places. Drop by and check out the divine when you've got the time!
Marvel Universe Miscellany: A place for those folks that don't quite fit into the sections above, the Marvel Universe Miscellany is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did make them playable, after all.
Custom Rules: This is a compendium of the custom-built rules systems I have created for use by the general public. Currently, these rules are for the Universal Heroes Role Playing Game ('Classic' MSH RPG) as well as the 4C System: Edition 13 rules. I intend to eventually add Saga versions of all this material, as well as rules for one more game - but that's down the road some.
The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!
Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.
The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.
Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.
Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.
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