Technoholic Formula Changes - Year 20!
July 20th, 2017: I figured it was high time I give those three new powers I added a bit back a second proofreading - just to be sure I hadn't done anything silly. Thus, I have glossed over Degeneration, Harm, and Roulette once more, and fixed up Harm just a tad. So now, I am through every power that begins with the letter 'R'. Only six letters to go now. Woo!
July 18th, 2017: death! All of the powers I have proofread today involve death! For all four variations on the Powers document, I have overhauled my descriptions of Resurrection, Resuscitation, Retrospection, Revival, and Rotting. Sure, that last one is only tangentially related to the process of dying, but it does involve decomposition, so nyah. Death! Death, I say!
July 16th, 2017: the latest quintet of powers I have refurbished for the refurbishment of the Powers document(s) are half related, and half not. It's a grab bag of grab bags! Namely, I've sorted out Regenesis, Reincarnation, Repair, Reprise, and Resistance, all of which seemed to need just a tiny little bit of tweaking. Regenesis, for example, got a buff. Woo?
July 14th, 2017: this latest batch of power revisions have a central theme, the first notwithstanding. This is because, today, I have overhauled the extant descriptions of Redolence, Reformation, Regeneration / Others, Regeneration / Self, and Regenerative Armor. I do like when the powers I touch up are all related, as it lets me error check myself even more.
July 12th, 2017: unlike last time around, this latest batch of power revisions have no central theme, really. They consist of the powers known as Razor Skin, Reanimation, Reassembly, Reassignment, and Recovery. Also, I have refined bits of the Reassignment power to give it a bit more variety, not to mention more utility for the Saga System 13 variation of such. Bonus?
July 10th, 2017: today's power description rehabilitations are all highly energetic. They include Radiation Control, Radiation Generation, Radio Wave Control, Radio Wave Generation, and Radivision. You just might need a Geiger counter to make your way through all of those revised powers, though thankfully their errant grammar and Pronoun Problems have been excised!
July 8th, 2017: resuming the work of the ages, I cleaned up my text for Purge, which finished the powers that begin with the letter 'P'! I then cleaned up my text for Quarantine, Quills, and Quintessential Variation, which finished the powers that begin with the letter 'Q'. Finally, I cleaned up my text for the Radar Sense ability. A nice end to this Technoholic month, eh?
July 6th, 2017: since I seem to have finally sorted out the three different attenuation powers that I have worked on so far, I have resumed work on our regularly scheduled Powers document(s) rehabilitation. Thus, today I have cleaned up my extant text for Psychic Invisibility, Psychic Probe, Psychokinesis, Psychometry, and Psychoplasm Animation. Whew.
July 4th, 2017: as it so happens, I suffered a catastrophic file sync error between my desktop computer, my laptop computer, and the 13's host. Cursed migraine! This caused me to hash up all of my work on Attenuation, Power Attenuation, and Psionic Attenuation, so I have spent an inordinate amount of time getting all four versions of these three powers working again.
July 3rd, 2017: continuing on in the 1983 Cobra roster, I have cleaned up what I wrote for Doctor Venom. I do believe I wrote his description not too long ago, as it was missing a lot of hijinks that earlier Joe and Cobra descriptions had, but there were a few. I also added his 4C System: Edition 13 variant, but haven't included his 2010 material yet. Not sure how?
July 2nd, 2017: it's like today was the lottery, where sucky psionic power revisions are concerned. I have cleaned up the grammar and the Pronoun Problem in Psionic Absorption, Psionic Amplification, Psionic Attenuation, Psionic Control, and Psionic Vampirism. The Attenuation and the Vampirism were particuarly troublesome, though I think the former of those two needs more work.
July 1st, 2017: though my brain is oozing out my ears, unfortunately liquefied after all the work I've done on him so far, I have wrapped up my three descriptions of Destro today. All of his variations (Universal Heroes, 4C System: Edition 13, and Saga System 13) are now complete through 2014, which is the last time he received a figure, as far as I know.
June 30th, 2017: shifting gears, it looks like we're wandering into a mammoth block of psionic powers here on the refit of (all four variations of) the Powers document. That is why today's rehabilitation work has seen me excising crap grammar and the Pronoun Problem from Proxy, Psi Bolt, Psi Sense, Psi Web, and Psion Generation. That's the first of three such blocks!
June 29th, 2017: though I hadn't Expanded the 1983 Destro entry for some reason, I nonetheless built out all his Expanded versions through 2008. This made adding in the details of all his figures through 2014 a bit easier, at least. Thus, I have done just that on Destro's original, Universal Heroes character description, and just need to convert that to the other two.
June 28th, 2017: I'm all done fixing the powers for my Powers document(s) that are used to affect other peoples' powers, so I am moving on to powers that start with 'prehensile'! Thus, I have taken time out of my busy work schedule today, in order to rehabilitate what I've got written for Prehensile Hair, Prehensile Skin, Prehensile Tail, Preincarnation, and Propulsion.
June 27th, 2017: when beginning work on the modernization of 1983's Destro, I saw why I Expanded my GI Joe Handbook entries in the first place - I'd apparently forgotten to do so with this villain. Thus, I walked into a train wreck that needed straightening out, which I did. I even added a 4C System: Edition 13 variation on Destro for your gaming pleasure, as well.
June 26th, 2017: having (I hope) sorted out attenuation and power attenuation, I can finish work on powers for the Powers document(s) that involve manipulating powers! These include Power Control, Power Dampening (which doesn't affect powers, but energy), Power Duplication, Power Transfer, and Precognition - which doesn't affect powers, but is quite powerful!
June 25th, 2017: with the Joes from 1983 being all Condensed and modernized, I guess I should start in on the Cobras from that year, huh? And this is precisely what I did today, even if I started with the low hanging fruit, so to speak. In other words, I sorted out the Viper Glider Pilots this time around, a group of guys and gals who didn't actually need Condensing.
June 24th, 2017: before moving on to additional powers, I took the time to overhaul what I had for Power Attenuation, since I wanted it to work more on a Column Shift basis than rank numbers. Once I did that, though, I found out that I described the workings of plain old Attenuation wrong, so I had to go back and fix it up as well. And then make these changes on all versions of each.
June 23rd, 2017: Hey! I have made shiny all of the GI Joe personnel and materials from 1983! Thus, I have replaced the old zip file archive of these people and thing with a new one, which includes the 4C System: Edition 13 variations of such that were not present before. This, naturally, means that I can start up on the 1983 Cobra folks and stuff any day now. Woo!
June 22nd, 2017: on every version of the Powers document, I went through and cleaned up various powers that can be used to manipulate the powers of others. These powers include Power Absorption, Power Amplification, Power Attenuation, Power Block, and Power Boost. That's a whole lot of powers used to gain power over other powers, but oddly enough there are more such powers!
June 21st, 2017: performing the Condensation on the Wolverine was a bit tricky, because its second version was essentially a second version of both it and the MBT Mauler. I'm not sure how I'm going to handle the redirecting on the latter vehicle, but that's a problem for the 1985 roster. Either way, I've plugged data from the Lynx into the Wolverine's original descriptions. Yay!
June 20th, 2017: having reached the sixty percent point in my overhaul of all four variations on the Powers document, I paused to run recent changes through Word ™, in order to catch errors I missed and/or accidentally inserted. And Word ™ is getting a bit too neurotic for its own good. Anyway, overall progress this time around: 161 pages of text, or 73,768 words. Huzzah!
June 19th, 2017: reaching the end of my work to (again) clean up the 1983 GI Joe roster, I have rehabilitated what I had written for the Wolverine. The text for this thing was pretty solid, though I may have overrated the sheer defensive capability of the thing a tad, so I dialed that back some. And then, as I am wont to do, I have added the 4C System: Edition 13 version of this ride.
June 18th, 2017: well then, it seems like it's time to get going on the Pronoun Problem and other assorted issues in all four versions of my Powers document. Anyway, I've gone and cleaned up my descriptions of Portal, Positron Generation, Possession, Postcognition, and Pouches this time around, and each has been heavily reworded and/or rearranged for flow. Busy day today. Sigh.
June 17th, 2017: since it was a relatively small item, I did both the modernization and the Condensation of the Whirlwind Twin Battle Gun today. The 2004 reissue of this towable weapon system seems functionally identical, save for a slightly less dark shade of Army green paint, so I didn't see the need to complete this work over the course of two days. Which means 1983's almost done!
June 16th, 2017: pray tell, it's time to primp a plethora of powers beginning with the letter 'P'! In this latest installment of improvements to all four variations on the Powers document, I have cleansed Plasticity, Platforming, Plenipotentiary, Poison, and Polarization of their Pronoun Problem, and have seriously tweaked the grammar on all four, to make them read better.
June 15th, 2017: it's a good time to be a GI Joe collector. If I were still throwing money at the hobby, given enough money to actually do so, I would have snatched up the complete remakes of the Skystrikers that came out over the last few years. You can see details of these, and other Skystriker clones, listed on its character descriptions, now that I have Condensed them!
June 14th, 2017: in case everything seems viridescent today, that might be because the powers I've worked on for the Powers document today all have something of a floral theme - well, except for the last one, I guess. The latest powers to be rehabilitated include Plant Control, Plant Hybridization / Self, Plant Hybridization / Others, Plant Sympathy, and Plasma Generation. Mmm, planty.
June 13th, 2017: the Skystriker is one of the GI Joe team's most iconic vehicles. A modified F-14, it readily stands out amongst everything the Joes have fielded. As such, I took great care in cleaning up the text I had to describe this aerial beast, and then gave it the usual, 4C System: Edition 13 variation on top of that. I'm quite happy with this thing once more, so check it out!
June 12th, 2017: resuming work on the Powers document, all four versions of such, I have modernized five more powers that start with the letter 'P'. These were Pheromones, Philosophical Sense, Phobia, Pishogue, and Planar Control. I also removed Philosophical Aura, since it's sort of been absorbed entirely into the Aura power, and was rendered redundant upon the latter's creation.
June 11th, 2017: today, we clean up some robots - or, more accurately, some Joe-bots! That's right, I have tweaked what I had written for the PAC/RATs - you know, GI Joe's Programmed Attack Computer Rapid All Terrain units. All three of them, in fact. And then, once that was done, I built their 4C System: Edition 13 variations. Which wraps up my work on these quirky little things!
June 10th, 2017: ah, another day, another group of powers to refine for all four versions of the Powers document. Now that I am working on the powers that begin with the letter 'P', I have taken it upon myself to rehabilitate Pain, Paralysis, Passing, Personal Static, and Personal Weaponry. Strangely, three of these seemed to be working just fine, and needed no tweaking.
June 9th, 2017: what with me being done with the original version of the Polar Battle Bear, I added in some additional details to my extant entry for the thing. This is because the 2002 Rock Slide was basically the same old vehicle, save for a giant missile launcher having been welded into the original's passenger space. And a new paint job, I guess. But now this one's current!
June 8th, 2017: banging my head against the vast overhaul of all four variations on the Powers document, I have crossed another major boundary today. Having cleaned up the grammar problems and Pronoun Problems in Organism Generation, Organs, Origin Sense, Overdrive, and Override, I have finished my work on all the powers that start with the letter 'O'!
June 7th, 2017: it seems I'm quickly breezing through the 1983 devices roster, which is a good thing. After all, once I'm done with these, I can get going on the 1983 Cobra stuff - and maybe build a new character or two! At any rate, today I cleaned up my extant work for the Polar Battle Bear, and then gave it the 4C System: Edition 13 treatment. Gotta love it!
June 6th, 2017: what do you know, we're working on powers that begin with the letter 'O'! There's no overriding theme to those powers which I have rehabilitated for use in all four verisons of the Powers document, but I have nonetheless fixed up Omnipresence, Omniscience, Opposition, Optimization, and Organic Circuitry. Well, I guess they're all pretty godlike, but eh.
June 5th, 2017: Yo Joe! While not one of my standard 'devices' entries, the Headquarters Command Centers are a mainstay of the GI Joe toy line, comic book, and cartoon, in one way or another. Thus, I made it a point to streamline my text for this huge thing, and then build it a 4C System: Edition 13 variation. Luckily, Condensation is not required for this huge thing.
June 4th, 2017: continuing my attack on the powers that begin with the letter 'O', I have reached the halfway point on these ascendant abilities. This has entailed wrapping up the object powers, which include Object Sympathy, Object Warming, and Object Weakening, and then two other handy abilities, which were Offensive Portals and Omnipotence. Only ten more to go!
June 3rd, 2017: picking up where I left off on my refit of the 1983 GI Joe roster, I have dusted off and sorted out the extant text I had for the team's Falcon glider. I then built the 4C System: Edition 13 variation on that theme, and then linked the '83 Cobra glider back over to this one, since they were essentially the same, save for the camoflage colors and team logos.
June 2nd, 2017: having finished all the 'N' powers, it's time I get going on the next portion of the alphabet, huh? Today, I focus exclusively on powers used to manipulate objects, for good or ill. These include Object Animation, Object Charge, Object Cooling, Object Hardening, and Object Projection. It's nice when a day's work all fits within a common theme, isn't it?
June 1st, 2017: with the basic, 1983 version of the Dragonfly kitted out, in all three gaming variations that the 13 requires, I did the usual research to make sure that I covered all the details on every subsequent version of the the thing. Thus, I added in bits about the Tiger Fly (1988 re-release) and the Locust 2 (2000 re-release), and I think we're all golden here now.
May 31st, 2017: I started my work on the powers that begin with the letter 'N' for my overhaul of the Powers document(s), rehabilitating Nanotechnology Generation, Nativity Sense (which I totally rebuilt), Nature Control, Nature Resistance, and Nonapparent Vision. Which, I guess, means that I also finished my work on the powes that begin with the letter 'N'.
May 30th, 2017: with the APC all done, I am moving on to the Dragonfly, one of the GI Joe team's mainstays during its 1983 calendar year - and far, far beyond that, as well. Most of what I had for this vehicle was in working order, so I went ahead and built out the 4C System: Edition 13 variation on this theme. It's nice to see this roster coming along so nicely, isn't it?
May 29th, 2017: a neurotic wreck, I felt the need to finish out my work on the Powers document(s) regarding the powers that start with the letter 'M', so I actually did six of them today! That's right, Mind Wipe, Missile Generation, Mood Swings, Mortal Guise, Motivity, and Mystic Servant have been rehabilitated - and I removed the obsolete 'Move' spell, too!
May 28th, 2017: as I always do once I've sorted out the original version of something GI Joe, I researched it to ensure that I covered every subsequent iteration of it as well. Thus, I added all the later versions of the APC to its '83 description, with notes as to what was different. I also added in headlights to this vehicle, since I didn't feature them before for some reason. Eh.
May 27th, 2017: having added three powers after my last round of proofreading, I figured I should probably go ahead and fine tune those as well, having reached this point in my latest round of such. Thus, I have gone over all four versions of Degeneration, Harm, and Roulette with a fine-toothed comb, and they were pretty solid - only Harm needed a bit of rephrasing.
May 26th, 2017: so I'm done modernizing and Condensing all the humans from the 1983 GI Joe roster. That leaves their impressive arsenal of vehicles from this year! I have begun my work on them by hitting the very first of the bunch: the Armored Personnel Carrier! I've cleaned up the text I had for this thing, and naturally built it a 4C System: Edition 13 variation.
May 25th, 2017: well then. Since I've knocked off another ten percent of the total overhaul necessary for all four variations on the Powers document, it seemed as good a time as any to do another round of spell checking and such in Word ™. Relevant statistics this time around: I have rehabilitated a total of 182 pages of text, or, more specifically, 82,445 words of text. Woof.
May 24th, 2017: what with his 1983 action figure having been covered in considerable detail, I have expanded my description of Wild Bill's original character entry to cover all of his subsequent iterations. And over the years, the man has operated a very large array of vehicles, let me tell you. Luckily, he sticks with his six shooters for the most part, save for a few odd years.
May 23rd, 2017: against the powers that start with the letter 'M' I strive, hoping to cleanse them of the Pronoun Problem, as well as crummy grammatical errors! Thus, I have most recently sorted out Mind Duplication, Mind Link, Mind Lock, Mind Transfer, and Mind Walk, which is another huge block of psionic powers, but eh. At least progress continues to be made, right?
May 22nd, 2017: so I have sorted out ever other human being that was a part of the 1983 GI Joe roster, save for Wild Bill. This should tell you that I felt it necessary to clean up his 1983 character description today, right? If not, well, that's what I did. Heck, I even threw in his 4C System: Edition variation - for free, no less! That's us, giving you service with a smile.
May 21st, 2017: pounding away relentlessly at the four different versions of the Powers document, I have crossed the Rubicon, and am now halfway done with the powers that begin with the letter 'M'! This is because I tweaked the grammar of, and excised the Pronoun Problem, from Mesmermechanism, Metabolic Focus, Microscopic Vision, Mimicry, and Mind Control!
May 20th, 2017: since I've cleaned up what I had for Tripwire, and added a 4C System: Edition 13 variation for him, I have to wrap up work on that fellow by performing the Condensation work on him. As every action figure he received since 2001 was either for the movie line or made as an homage, this didn't take too long, either. So now Tripwire is ready go to. Er, again.
May 19th, 2017: continuing my work on the portion of the various iterations of the Powers document's abilities that begin with the letter 'M', I have hit a wall of primarily psionic powers. These include Mental Doubles, Mental Invisibility, Mental Repair, Mental Trap, and Mesmerism! This quintet of mental abilites are now nice and polished, thank you very much!
May 18th, 2017: what with me being all done with my refinement and Condensation of Torpedo, I thought I would begin this effort on Tripwire. Luckily for me, Tripwire's character description in quite so bad a shape, so this took a couple hours less work while I was trundling away on the clock. But, now Tripwire's 1983 description is all ship shape once more.
May 17th, 2017: work to sort out the powers that begin with the letter 'M' continues here at Technohol 13, and I have rehabilitated the abilities of Masking, Matter Absorption, Matter Duplication, Matter Generation, and Mechanical Disruption. These powers have seen their grammar tweaked, their Pronoun Problems excised, and I am quite happy with them now!
May 16th, 2017: it sort of took me a lot longer than I anticipated this time as well, but I have Condensed my character description of Torpedo for the 1983 GI Joe roster. I haven't quite cleared out his latter-year duplicates yet, since that's something I'll have to do from home, but I have a completely current version of the man in his '83 roster entry. Yay!
May 15st, 2017: I've begun work on a new section of the Powers documents' rehabilitation, namely concerning powers that begin with the letter 'M'! A magical and magnetic roster of ascendant abilities, my efforts to clean up the grammar and cleanse the Pronoun Problem saw me overhauling Macro Sense, Magic Magnet, Magic Sense, Magnetism Control, and Magnetism Generation!
May 14th, 2017: keeping up with my work to fine tune the 1983 GI Joe roster, I have cleaned up my extant material for that year's Torpedo action figure. I modernized what I had for the man thus far, and then built him a 4C System: Edition 13 variation as well. This was my first such effort at work, so it took a bit longer than I would have liked. But eh.
May 13th, 2017: slowly creeping towards the halfway point in my massive overhaul of the Powers document(s), I have rehabilitated five more powers today. They include Loathing, Locational Memory, Locational Sense, Longevity, and Luck. And, as luck would have it, this completely wraps up the roster of powers that begin with the letter 'L'. Excellent!
May 12th, 2017: as I'd cleaned up Snow Job's 1983 character descriptions, I did a bit of research to see how many new figures, if any, he'd received. After that, I incorporated the pertinent data from all of his post-1983 action figures into their descriptions, in order to properly Condense what I had available for him, and now what I've got for the man is golden. Golden, I say!
May 11th, 2017: persisting in my effort to clear the Powers document of the Pronoun Problem, awful grammar, and any weird glitches in translation and/or common sense, I have worked over the powers of Life Ray, Light Control, Light Generation, Linguistics, and Link, which means I've only got five more powers to go that start with the letter 'L'!
May 10th, 2017: so I apparently built a 4C System: Edition 13 variation of Snow Job already, but I hadn't actually modernized all three variations on his character description. Not sure how that worked back when I did it, but eh. I fixed that shortcoming in his coverage today, namely by modernizing all three of them! On the plus side, this involved less work overall, so there's that.
May 9th, 2017: rounding out the collection of powers that begin with the letter 'K', I have purged the power of Knowledge from any instances of the Pronoun Problem and/or grammar issues. I thus turned my attention to the powers what begin with the letter 'L', beginning with work on Layered Shield, Learned Invulnerability, Levitation, and Lie Detection. Ah, progress.
May 8th, 2017: I took time out today to finish my Condensation of Gung-Ho's character descriptions. I added details of every action figure he received after 1983 to their 4C System: Edition 13 variation, and then produced updated text file downloadables for all three versions of him I'm currently hosting. So now the single most hairy character from the '83 Joe roster is done. Yay!
May 7th, 2017: today I completed work on the powers that begin with the letter 'J', namely by cleaning up my work on Jury Rigging. Thus, I began to clean up the grammar and pronoun problems inherent to the powers that begin with the letter 'K', including Kinetic Absorption, Kinetic Energy Control, Kinetic Focus, and Kit-bashing. That's a rather kinetic line-up, eh?
May 6th, 2017: picking up where I left off on Gung-Ho's character description overhaul, I researched him to account for all of his new figures, or convention-exclusive figures I previously ignored, and then poured the data from his other figures' Classic and Saga descriptions into their '83 entry. Which just leaves stuff for the 4C System variety of the guy, and text files!
May 5th, 2017: continuing the revision of all four versions of the Powers document, I wrapped up the 'I' powers by sorting out Invisibility / Self and Invulnerability. I then began work on the powers which start with the letter 'J', including Jelling, Jeopardy, and Jumbling. I apologize that I was apparently under the effects of this last power when I wrote its description.
May 4th, 2017: while last time's GI Joe Condensation work was easy, this time around things will be a bit trickier. That's because Gung-Ho has a whole lot of action figures. I have nonetheless cleaned up his 1983 action figure entries, and subsequently used them to build a 4C System: Edition 13 variation on a theme. I'll focus on his many, many other figures next time.
May 3rd, 2017: nearing completion on my overhaul of all the powers that begin with the letter 'I', I have cleaned up my extant text for Integral Control, Interfacing, Internal Universe, Investment, and Invisibility / Others. Strangely, the latter two were particularly rife with the Pronoun Problem, whilst only Investment was a serious pain where bad grammar was concerned.
May 2nd, 2017: doing yet more work on the Condensation of my GI Joe handbook character and equipment descriptions, I've done the work of modernizing my character description of Doc. Since the only figures he's had since his original, 1983 edition were homages of the original or for the movie tie-in line, all I had to do was tighten his text up and give him an Edition 13 variation!
May 1st, 2017: while writing some new tidbits was fun, it's time that I get back on the wagon, and continue pounding away at (all four variations of) the Powers document. Resuming my work on the powers that begin with the letter 'I' today, I have sorted out what I'd previously written for Infravision, Initiative Control, Inodoriferous, Inspiration, and Intangibility - the last of which being a major pain.
April 30th, 2017: what with my having cleaned up the text on all three versions of the original, 1983 Cover Girl, I did my due dilligence and added details from all the other Cover Girl action figures released since. Luckily, there were only two of these, one of which I'd already covered, so it didn't take too long for me to sort her out at long last. Firebomb likes it easy.
April 29th, 2017: because I'm apparently not busy enough with the Powers document as it is, I've gone and added some all new powers to the thing today! Mostly filling in the blanks in the Book of Magic's spell roster, though they do apply to other portions of the 13's rules as well, I've punched in Degeneration, Harm, and Roulette today. I think that's half of what the Book needs!
April 28th, 2017: returning to my Condensing work on the 1983 GI Joe roster, I have cleaned up everything I had for that year's variation on Cover Girl action figures. Well, figure, but still. I have modernized the text for her to match up with how I build character descriptions now, and have even constructed a 4C System: Edition 13 version of her, for those of you who use that game.
April 27th, 2017: having completed another ten percent of my mammoth work of the ages, the overhaul of all four versions of the staggeringly large Powers document, I ran my recent work through Microsoft ® Word ™ once more. I fixed the few spelling errors I missed and/or introduced, and ultimately cleaned up 185 pages of text, or more specifically, 83,984 words. Flexxx
April 26th, 2017: on the plus side, where the original Airborne is concerned, he didn't have a dozen or so action figures released in his name. Sure, he had plenty, but all the new ones I hadn't covered were either live-action movie tie-in figures or an homage to their original ensemble. Thus, finishing the Condensation for him was quite easy, and only took me about ten minutes overall!
April 25th, 2017: once again pounding away at the powers what begin with the letter 'I', I have refined what I've previously written for Inanime, Inaudibility, Inculcation, Individual Shield, and Inferiority Complex. Their grammar has been tweaked, their Pronoun Problem has been resolved, and I think that Inferiority Complex has been reworded enough to make it sound less silly?
April 24th, 2017: I am trying to get back into the swing of my GI Joe Condensation work, but I keep forgetting little things I need to be updating. Thus, I had to fix a few little things for Ace, and then gave him a new talent for good measure. After that, I overhauled the extant versions of the first Airborne figure, and built him a 4C System: Edition 13 variation as well.
April 23rd, 2017: continuing my way through the powers that start with the letter 'I', I have cleaned up all four variations on the Image Animation, Image Projection, Imaginary Doubles, Imaginary Mass, and Immortality entries on my Powers document(s). Their grammar has been tweaked, the Pronoun Problem has been expunged, and I have refined Imaginary Doubles a bit. Just a tiny bit.
April 22nd, 2017: having done all the research I needed to fill out his character description through 2015, I have built a 4C System: Edition 13 variation of Ace. Mind you, I'd forgotten to overhaul his data to better match how I build character descriptions on the 13 now, so I had to go back and do that for all three versions of the guy, but at least he's modernized now?
April 21st, 2017: busy day here. Busy busy! I deleted Hyperlinguistics, since I think it turned into something else a while back, and then proofread History Control, Horns, and Hostility Screen. That wraps up the powers that begin with the letter 'H', but as I have two more to go in order to call this a complete Powers document kind of day, I also overhauled Ice Generation and Illusion Projection!
April 20th, 2017: resuming my work on the Condensation of the various entries in my GI Joe handbook, since I finally added enough to the 1982 Cobra roster to make me happy, I began work on Ace. I filled out all his various versions through 2015, and even added a blurb about his time fighting against the evil Inhumanoids in an alternate (read: animated) timeline. Yeah, he was Sabre Jet in that show!
April 19th, 2017: oho, it's time to work on the Powers document again! For this iteration of grammar and Pronoun Problem corrections, I have cleaned up Healing / Self, Heat Generation, Hellfire Control, and Hellfire Generation. Then, I partially sorted out the various instances of Hindrance Generation / Weakness Generation, though this power still needs a random weakness generation table. Beh.
April 18th, 2017: since I think I'm done with the 1982 Cobra roster once and for all, I ensured that I had updated all the pertinent characters through 2015 at least, and then produced the zip file archive for these villains and their equipment at long last. This finally frees me up to work on the condensation of GI Joe and Cobra materials from 1983, once I get around to it!
April 17th, 2017: hey, I've wrapped up my work on the Powers document for super human abilities that start with the letter 'G'! That's because I have cleaned up the grammar failures and Pronoun Problems in Growth / Others, Growth / Self, and Gyration! Of course, to round out this day of proofreading, I've also sorted out Hard Points and Healing / Others, as well. Ah, progress.
April 16th, 2017: so I think I have finally sorted out the 1982 Cobra roster once and for all. I've read through the first nine issues of the comic, which seemed to cover that period of time, and the only other object I found that seemed noteworthy enough to document for the 13 was the SEA (Surprise, Engage, and Attack) Legs. Because they're submersibles that are also giant walkers!
April 15th, 2017: I am once again pounding away at the Powers document, because I must! I deleted the Great Shield spell, since it has been rendered wholly obsolete by the addition of Force Field to the Book of Magic, and then overhauled Gliding, Glow, Gravity Control, Greater Invulnerability, and Greater Resistance. And now the 'G' powers are almost done!
April 14th, 2017: throwing myself at the GI Joe reference once more, I finally picked a highly obscure contraption to cover that was actually applicable to 1982! This implement, the Trojan robot, is an oversized and artificial combatant Cobra built in an effort to expose the GI Joe team's secret headquarters. It failed in its mission, albeit only barely - by mere seconds and inches!
April 13th, 2017: still pounding away at the various variations on the Powers document, because the thing simply isn't going to sort out its own awful grammar, not to mention the Pronoun Problem. Anyhow, today I fixed up Fuel, Fugue, and Future Control, thus wrapping up the 'F' powers, and then cleaned up Genesis and Glamour for good measure. Ha cha cha.
April 12th, 2017: the idea was to build up another object for the 1982 Cobra roster, but realistically speaking, this was more of an item from 1983. Sigh. Anyway, I've stapled together a description of the MASS Device, from the original animated GI Joe series, for your gaming pleasure. What can I say, they did eventually build a toy of this thing, after all.
April 11th, 2017: keeping my eye on the prize, I have continued work on the Powers document, in my effort to sharpen up its grammar and word flow, as well as to purge it of the Pronoun Problem that has apparently dogged my work since, uh, forever. Anyway, today's update saw me fixing up Force Field, Forensics, Forgetfulness, Fortuity, and Friction Control. Not bad, eh?
April 10th, 2017: well hey there! I made time today to produce another oddity from the roster of Cobra equipment that never actually had toys to go with them. Today's addition was the transport helicopter they used in the comics, which was based on the Sikorsky S-64 Skycrane, but this wound up being a thing from 1985, instead of 1982. But at least it's new, right?
April 9th, 2017: good gravy, we're a quarter of the way through 2017 already. Though I am apparently aging rapidly, I took time out of my insanely occupied schedule to do the same thing I do every time April 9th comes around, and have rolled the 13 over for its birthday. This actually didn't take me very long, but then again, I have done it enough to know how to speed it up. Heh.
I wouldn't just leave you with only that to chew on during this auspicious Technoholic date, though. No, I have also finally sorted out my description of the 1982 Cobra Missile Command Headquarters, a sort of cardboard cut-out base sold only in Sears stores during that year, heavily decorated with that weird, prototype technology style Marvel liked to use during that period of time.
Furthermore, I cleaned up yet another batch of powers on the Powers document, pushing its overall completeness to one third! It's slow going, I know, but at the very least I am finally doing something about that thing, which is a project for the ages. But, in case you're curious, I've cleaned up Flight, Fluid Animation, Flux, Flux Analysis, and Force Blast. Which makes us one third done, now!
Finally, I did a couple other things that I probably ought to do on a more regular basis. I breezed through the Atomic Links to see who has died since I last checked for MSH RPG resources online, and even added a new one. I also tweaked the Firebomb page, and saw that I apparently neglected to proofread the tiny document I made to describe myself. Embarrassing!
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