Technoholic Formula Changes - Year 25!

(Technoholic updates are already planned, however tentatively, for year twenty-five. View the page source for a preview of what's coming!)

September 8th, 2022: so that's that. I believe that I've gone through the entire 13 and, as far as I can tell it's acceptable. A few insulting messages from ostensible fans of the site notwithstanding, I think the extant text everywhere is tolerable now, if not perfect, and after going over it all one last time, I'm ready to build all-new goods!

September 7th, 2022: I guess the 'basics' document needed a bit of polishing, but then I apparently haven't touched it in five years. Weird how easily some details get lost to the mists of time, or alternately, how easily I forget to change the text on this document when the site changes around it. Blergh. Anyway, I've polished this thing up just a bit.

September 6th, 2022: while its verbiage was mostly on the spot, I have slightly tweaked what I'd vomited up on the Support Technohol 13 document today. It doesn't matter if I write a novel or a paragraph, I'll never be entirely happy with my words. Sure, it may seem good at the time, but at any point in the future I'm liable to break down and need to fix it. Ugh.

September 5th, 2022: taking time out to verify the resources in my Atomic Links document, I see the number of MSH RPG sites is rapidly dwindling. A lot of that seems to have involved the loss of oocities archives for whatever reason, but there were a few I removed because they came up as security risks. And yeah, I know GNRU is broken. I'll get to it when I get to it.

September 4th, 2022: cleaning up odds and ends before I actually start the process of writing new things again, which I'll likely resume once I'm done with the horrible process of transforming this forty foot long school bus into a mobile residence, I updated my 'author' page with more recent information. What with me having burned my bridges at GE and all.

September 3rd, 2022: so I was talking about adding bits to Khronos three days ago, and ultimately decided against padding out his descriptions with those 'modern possibiliites', since he's a weird elder god that didn't care about humanity in the first place. As such, I just plugged the Boon power into the mix, since I do that with all my deities now.

September 2nd, 2022: while debating what I was going to add to Khronos' three variations to better match him up with my other deity descriptions, I realized that Asclepius and Nike were the only ones out of the Myths and Legends thing that had the 'modern possibilities' bit tacked on. So I just rolled that into their histories for the sake of consistency.

September 1st, 2022: the last entry in my Myths and Legends portion of the 13 that needed looking over, Nike's descriptions were in pretty good shape. Sure, I found a few things that were worth fixing, but for the most part she was covered decently. As I did with Asclepius, I plugged Boon into her power roster, because entreaty spells!

August 31st, 2022: wrapping up my August efforts, I once again proofread what I'd written for Khronos. Assuming I ever proofread him in the first place, after my final read-through of this weird elder god. And he needed some work, with his Lore talent in particular not making much sense. I am adding a bit to him later, but he's up to snuff for the moment.

August 30th, 2022: what do you know, I'm all done with a second look at my Mesopotamian deities. Thus, it's time I tweak Asclepius, whose descriptions were mainly okay, save for the inevitable grammatical errors my older writing made yet seemed okay at the time. I did add the Boon power to his description though, for parity with the Babylonians.

August 29th, 2022: creator of the Anunnaki and arguably their greatest enemy, Tiamat is a strange and wonderful goddess. Having successfully resisted the urge to equate her with the Dungeons and Dragons variation on this entity, I gave her another round of proofreading just now, and it seems like I've sorted out the many tiny, tiny grammatical problems I'd plugged into her descriptions.

August 28th, 2022: one of the strangest gods from Mesopotamia, Teshub is the inexplicable child of Anu and Enlil, and his two dads were not on good terms. A thunder god who acquired a serpentine aspect while hiding during his younger years, Teshub grew to lead the Hurrian pantheon of deities, though two-thirds of them seemed to be direct analogues of the Babylonians.

August 27th, 2022: unlike a lot of gods, Shamash doesn't make with the smiting all that much. He has a vital role as the lord of the sun and proponent of law and order and all that, and has a big weird family that makes for a great sub-pantheon of note. Luckily, he was one of the first of these gods I covered for the 13, and I'd already proofread him many times previously.

August 26th, 2022: one of my favorite deity descriptions in the whole Myths and Legends thing, Nisaba is a goddess of writing (among other things). I didn't even know she existed until I began intently researching the Anunnaki, so she was a pleasant surprise. Luckily, I didn't butcher the writing on this goddess of such too much, so fixing her up wasn't all that difficult.

August 25th, 2022: I've been going alphabetically in my effort to shore up the grammar in my many and various deity descriptions, which means you probably could guess that I was going to work over the text for Ninlil today. Boy did I screw up a lot in her text. I feel bad for letting someone use these things in their own project before they were apparently ready. Sigh.

August 24th, 2022: continuing my effort to clean up the Myths and Legends portion of the 13, however small it may still be, I have pored over the text on my Universal Heroes variation on Ninazu. I did 'find and release' functions for everything I fixed on him to the other two versions of this curious serpent deity, since none of his problems were related to actual rules-y stuff.

August 23rd, 2022: returning to my big batch of mythological figures, my magpie-like lack of focus having been momentarily defaeted, I've cleaned up my descriptions of Namtar today. This deity of disease had a bunch of minor errors in his text, but I think I've sorted them out even without double checking on his 4C System: Edition 13 and Saga System 13 variations.

August 22nd, 2022: continuing down the rabbit hole of various awful sites trying to tackle the Infinity Gems, I had an epiphany. Great success, and all that, for I have finally figured out how I want to represent the Ego Gem in my Infinity Gems documents. This item is a sore spot where continuity is concerned, but I think, at long last, I got it right. Go me!

August 21st, 2022: I occasionally revisit the lore of the Infinity Gems, so that I can finally get a handle on that seventh gem, the Ego Gem, or whatever it really is that holds the essence of Nemesis. That led me to the bit about the Infinity Gems being a 'circuit' of sorts, and I added that detail to the 'Incomplete Infinity Gauntlet' portion of that work.

August 20th, 2022: sorting out the third child of Shamash, I took it upon myself to clean up my descriptions of Mesharu. She's all better now, and I think I fixed the many and numerous things wrong with her entries. I then had to go back and do a second round of fixes on Kittu as well, but at least now these two deities are... functional in play?

August 19th, 2022: cleaning up the second son of Shamash, I revised my character descriptions of Kittu today. Something of a divine investigator, Kittu can easily detect the falsehoods he detests, but has to back up his findings with proof. For the most part this fellow's descriptions were spot on, but I had to tweak one or two little bits to make him go.

August 18th, 2022: sort of an odd duck of a god, Haia was the lord of warehouses, the keeper of doors, and the husband of Nisaba. While such a deific profile sounds weird to those with modern sensibilities, it was a lot more important at the dawn of human civilization, to be sure. Luckily, my descriptions of him mostly did him justice, and just needed a minor tweak.

August 17th, 2022: Ereshkigal was the one deific description in that aforementioned work that showed the worst of the problems that prompted me to work over my immortals of myth and legend a second time. Her entries are long, but I've now tweaked what I'd previously written for this strangely appealing death goddess to better accomodate my grammatical sensibilities.

August 16th, 2022: keeping on with my second proofread of all the divinities currently resident in my Myths and Legends portion of the 13, I've revised my descriptions of Bunene. I fixed a few minor grammatical errors, and updated a few of his details with stuff I'd picked up since originally writing material for him. At least it's an easier read, now.

August 15th, 2022: after my various Babylonian god descriptions wound up in one of those 'Unofficial Canon Project' books, with my permission of course, I saw how atrocious some of the writing on them was. Sigh. So I'm going over all of my extant Myths and Legends character descriptions to date, starting with Aya. And hoo boy, was there a lot to fix.

August 14th, 2022: sure, I don't have a Saga System 13 variation on the Book of Magic written yet, but I figured now was as good a time as any to build a variation on the Entreaty Spells document for it. That way, when I do get around to the more crunchy bits of such an endeavor, all of the ancillary bits will be sorted out already. Clever, right?

August 13th, 2022: since the original, Univeral Heroes version on the Entreaty Spells document is done, I built out the 4C System: Edition 13 variation on this theme today. Since the 'rule' text wasn't system-specific, for the most part, all I had to do was redirect all the links and includes to their Edition 13 counterparts, and I was done. Yay!

August 12th, 2022: once and for all (ha ha), I have wrapped up my work on the Universal Heroes variation on my Entreaty Spells document. I proofread the rest of the spells, only having to refine my text for Tramplede, and then covered the little references blurb at the bottom as well. It's so nice finishing something (for now, at least) that's been in my head forever.

August 11th, 2022: still pounding away at the proofreading required to finish the Universal Heroes variation of my Entreaty Spells document, I have proofread everythig from Headway to Super Digging, a task that saw me revising the text, either in the spells or the flavor text, of Internal Universe, Judicature, Keeper, Lethality, Ophidia, Quid Pro Quo, and Super Invention.

August 10th, 2022: working hard to be done with Entreaty Spells once and for all (ha ha), I have begun proofreading all fifty of its spell descriptions. Covering Auscultation through Grace, the first seventeen entreaty spells, I have modified either my flavor text or the actual power descriptions of Auscultation, Blood of Qingu, Carrier Wave, Circular Vision, and Grace.

August 9th, 2022: since I'm finally done with the Universal Heroes variation on the Entreaty Spells document, I have begun the long process of proofreading this beast. Thus far, I've covered all the capsule descriptions of all the various gods I described herein, whether in full or in part, just leaving a review of all fifty of the included entreaty spells to go.

June 8th, 2022: finishing my writing work on the Universal Heroes variation on my Entreaty Spells document at long last, I wrapped up the last two bits requried for such. These included blurbs for Nanshe, Ningiriutud, Ninsikil, and Ullikummi (who, somehow, were all erased from my to-do list) and a flavor-expanded blurb of text for the Auscultation entreaty spell.

June 7th, 2022: though it was a pain in the butt, I compiled a text file archive of all the GI Joe people and things featuring in the line from 2012 through 2018 that weren't direct homages of previous things, all in a conveinent text file downloadable. So yeah, aside from those two years in the late 90s I haven't even started yet, the Joes are all done. Yay!

June 6th, 2022: wrapping up my work on the GI Joe team, 1995 and 1996 notwithanding, I wrote a character description of Sergeant Smasher, the guy the GI Joe collector club created because they couldn't get Sergeant Slaughter, and couldn't be bothered to come up with anything aside from an expy. Sure, he doesn't suck, but they could've done anything else.

June 5th, 2022: hey, what do you know, this is the penultimate bit of data I need to complete (the Universal Heroes variation on) my Entreaty Spells document! That's right, I've added the last four requisite text blurbs, which include the Abzu, Marduk, Martu, and Ninhursag. And once again, I can't wait to produce all the character descriptions of these deities!

June 4th, 2022: for the third to last update of my Entreaty Spells document, I've added four of the last remaining deific blurbs needed to wrap things up once and for all - proofreading notwithstanding. Those rather important subjects covered today include Enkidu, Ishtar, Nergal, and the Tablet of Destinies. That just leaves the last King of the Gods, and a bit more, to cover!

June 3rd, 2022: finally on the verge of wrapping up my initial batch of capsule descriptions covering various Ziggurati, I added blurbs for Gibil, Gilgamesh, Gishzida, and Gula today. I can't wait until I get around to describing some of these deific yahoos, but at least I can rest easy knowning that I've at least put them in a few peoples' heads until I do.

June 2nd, 2022: my research on the 2018 series of GI Joe action figures now complete, I have added details of the new figures that Mercer, Red Dog, Taurus, and Rock 'n Roll received that weren't just direct homages to previous figures. Sure, I probably could've faked it with the latter of these four and ignored him, but Rock's one of my favorite joes, so.

June 1st, 2022: continuing to chip away at outstanding potential additions to the Oktober Guard roster, I took time out today to complete a short description of the team's Dneprs. These branded motorcycles, custom-built for the Oktober Guard in Ukraine (whoops!), feature heavily armed sidecars that can be detached in a pinch to greatly speed the vehicle up.

May 31st, 2022: I'm still trying to fill in the missing blanks on my Entreaty Spells document, and as such I've produced a couple more capsule descriptions of errant deities. Today's quartet includes basic vibes for Gestinanna, Gugalanna, Nungal, and Tammuz, the last of which is extremely interesting in a historical sense, what with his appearance in numerous faiths, including Christianity!

May 30th, 2022: the bad news is that I'm still adding required details to the magic listed in the Entreaty Spells document. The good news is that I'm almost done with that part of the job! This is because, today, I enhanced my descriptions of the Berzerker (Martu), Carrier Wave (Anu), Circular Vision (Anshar and Kishar again), and Death Ray (Ereshkigal) entreaty spells.

May 29th, 2022: while cataloging dozens of incredibly minor deities, most of which have little to go on aside from a sentence or two of text in my various research materials, I broke out a new category of these folks: Subordinates of the Ziggurati. These are people like messengers, courtiers, and in at least one case, the Butcher of the Gods (you know, for eating).

May 28th, 2022: continuing my work to finally wrap up my work on the GI Joe team, '95 and '96 aside, I've added details of the their 2018 figures to to Blizzard, Hit 'n Run, Psyche-Out, and Tunnel Rat today, all four receiving new dtails based on their fresh toys from this year. Though, as expensive as they are, I think they merely qualify as 'collectibles'.

May 27th, 2022: carving out another day out of my GI Joe update schedule to work out more text in my Entreaty Spells document, I took time out today to build some capsule descriptions of various Anunnaki. Those I took care of today are a cross-section of these deities, including Banda, Enki, Enmesharra, and Ninurta. Many more to go, of course, but at least I hit one 'big' one today?

May 26th, 2022: sure, I said I was done with all the extant Oktober Guard stuff, but as it turned out, their Attack Helicopter was a lousy convention repaint of the live movie's variation on the Dragonfly XH-1. So, instead of building a redundant, parallel description of the thing, I just added Oktober Guard details to the original and called it good.

May 25th, 2022: keeping on in my effort to finally finish my work on the Entreaty Spells document, save for any future clarifications or expansion of the details on those bulleted folks, I plugged in capsule text blurbs for Adad, Enlil, Utnapishtim and Uttu. Enlil in particular is a Really Big Deal, after a fashion, since he's a driving force for the narrative of the Anunnaki until the bitter end - and beyond!

May 24th, 2022: another day, another weird batch of new elucidations of various entreaty spells for the Entreaty Spells document - as opposed to doing it for some other document! Entreaty spells I expounded upon today include Dual Respiration (plane of the Abzu), Dyad, (Gishzida), Elongation (Lakhmu and Lakhamu again), and Imaginary Mass (Ullikummi).

May 23rd, 2022: today, I added details from Windmill's 2017 figure to complete that roster of GI Joe personnel and equipment. Then, I began parsing two of the last three waves of collector figures, adding 2018 details for Banzai, Hardball, and Recoil, and then added a blade to Bullet-Proof's descriptions (but not 2018 details). Getting there!

May 22nd, 2022: so I produced another all-new entry for my Oktober Guard roster today, this one being Wong. That oddball was a member of the Guard in the original GI Joe animated series, and I'd never bothered working him up until I realized I was about done with the Guard's membership, a few vehicles (and maybe IDW members) aside. Go check him out!

May 21st, 2022: continuing on in the crafting of micro-descriptions of various Anunnaki for the Entreaty Spells document, I have hashed out capsule blurbs for Dukuga, Enbilulu, Hendursag, and Sin. The first three are arguably minor figures in the pantheon and its associated sub-groups, but Sin was arguably one of the most important deities ever venerated by human beings.

May 20th, 2022: working hard to customize the 'normal' abilities I plugged into the Book of Magic via the Entreaty Spells document, I have added entreaty-specific details to the Inodoriferous (Enkidu), Internal Universe (plane of Ubshukkina. Power Absorption (Enlil), and Psi Web (Uttu) entreaties. I structured these a bit differently, but overall it flowed better.

May 19th, 2022: ah, completion. I'm wrapping up the 2016 GI Joe personnel and equipment roster today, doing so by completing my descriptions of Stiletto. This literal fan fiction GI Joe operative was given a figure this year (some contest or something), so now Mercer has a bodyguard (?) that defected from Cobra with him (!), who also joined GI Joe (?!?).

May 18th, 2022: with all my existing Oktober Guard descriptions complete, it's high time I start on the missing ones! The first of these is Iron Bear, yet another insert of a GI Joe collector into the line, inexplicably as a Soviet-era general. Sigh. Anyway, I tried to write him as seriously as I could, so I hope you dig the guy. I don't, but you might!

May 17th, 2022: it's weird having finished my work on the entire, original Real American Hero run of Cobra personnel and equipment. My 1993 and 1994 Cobra efforts consisted of eleven Cobras, only one of which was an actual individual, and a couple of vehicles for good measure. What, four? Anyway, here's a text file archive of this material for your gaming use.

May 16th, 2022: at this point in the game, everything else was already done for my 1994 Cobra Personnel and Equipment roster, save for one of the former. The Blackstars are supposedly an elite legion of secretive space pilots, one of which is contracted out to Cobra for... reasons? Maybe he flies the Commander to and fro in space? Who knows!

May 15th, 2022: so yeah, interrupting progress on the GI Joe thing to add more flavor details to the Entreaty Spells document. Today's additions include tasty entreaty spell specificity for Super Digging (Antu), Super Invention (Gibil), Super Jumping (Anshar and Kishar), and Super Running (Banda). While progress is slow on this, it is being made. Finally.

May 14th, 2022: moving on to their 2016 roster, I began work on the first of two new GI Joes who premiered this year. Today's focus is on Air Raid, a new addition to the Sky Patrol (the first since 1990), who I mostly patched together from extant Joe descriptions, a bit of flair aside. Hey, if Hasbro can do it, why on earth can't I? Besides, if the shoe fits?

May 13th, 2022: you know I'm not very fond of a character if I can't even bring myself to give them an Edge score higher than zero for their Saga System 13 variation. And that's Ruslan in a nutshell, a character introduced by the Devil's Due people to replace one they killed for no discernible reason, who then had no discernible reason to even exist. Ugh.

May 12th, 2022: today I produced the last character description I needed to complete my 1993 Cobra roster. Yay! This was Gristle, the only new individual villain actually released for Cobra that year, the rest being troops or older characters. So hey, that leaves one more Cobra before I've finished all its original Real American Hero membership!

May 11th, 2022: before building more capsule descriptions of the gods of Mesopotamia, I've added some flavor text to the existing spells I shoehorned into the Entreaty Spells roster, to better explain the related logic. Those which I've enhanced include Super Swimming (Lakhmu and Lakhamu), Super Tracking (Ninurta), Ultravision (Sin), and Unyielding Will (Gilgamesh).

May 10th, 2022: continuing to claw my way towards the end of my work on the GI Joe team, I've added another new character description, this one of Sightline. Acting as a target spotter for allied aircraft flying above, he often finds himself alone behind enemy lines. But hey, that wraps up all my work on the 2015 GI Joe equipment and personnel roster!

May 9th, 2022: gonna start up this Technoholic month of fun by pounding out all the problems (I hope) with my descriptions of Red Star. He needed some Streamlining, sure, but I think he might've been one of my 4C System prototype entries, as bad as that variation on him was. But he's all sorted out now. At least I hope, anyway. Don't wanna do this again.

May 8th, 2022: wrapping up this first Technoholic month of year twenty-five, I've also finally wrapped up my work on ninjas for a while. I sincerely hope, anyway. But today's work is my penultimate addition to the 1993 Cobra personnel and equipment roster, me finally breaking down and trying to make sense of the Cobra associates known as the Red Ninjas.

May 7th, 2022: the last portion of the Honorary Mention area in my Entreaty Spells document, I've added mention of various Tutelary Ziggurati. These are deities who are primarily noted for their lordship over a particular city-state. While hyper-localized, they tended to be regarded as the primary gods of those who live within their domains.

May 6th, 2022: seeing the end of the GI Joe roster in sight, weirdness from '95 and '96 aside, I am barreling ahead into the 2013 roster of personnel and equipment. This involved me producing an entirely new description for Freestyle, a new fighter pilot for the team, and incidentally, the last character I needed to complete the 2013 Joe rosters. Yay!

May 5th, 2022: continuing to peck away at the remaining members of the Oktober Guard what need revising, I've cleaned up my descriptions of Sergeant Misha today. He already had a 4C System: Edition 13 variation, as did the rest of the Guard, but did need a lot of Streamlining, and just a touch of the Modernizing. But he's all up to date now!

May 4th, 2022: though I am utterly burned out on ninjas, I persist in my work on the 1993 Cobra roster, so ninjas were sadly inevitable. Today's offering of ninja stew is a description of the Night Creeper Leaders, and while I was able to lift about a quarter of the regular Night Creeper text to use on this, these things wound up being downright huge.

May 3rd, 2022: resuming my effort to add mention of as many Mesopotamian deities as I reasonably can to the Entreaty Spells document, I've plugged in the initial portion of my Sukkals of the Ziggurati portion of that work. These are those gods and goddesses who, while often impressive in their own right, are mainly known as the chief minions of others.

May 2nd, 2022: 2012 didn't see a lot of GI Joe toys released for the Real American Hero storyline, with just about everything following the Retaliation live-action film this year. The Joes nonetheless added one new character to the mix, that being Ashiko, a Arashikage ninja and motorcycle stuntman with a suit of transforming power armor. No, really!

May 1st, 2022: moving deeper into the second Oktober Guard team, I've sorted out my descriptions of Lieutenant Gorky today. This Russian Navy operative was initially just a replacement for Stormavik, but quickly made a name for himself in the Guard. Luckily his Devil's Due demise was written off as out of continuity, because it was stupid.

April 30th, 2022: continuing to avoid any super-human shenanigans for as long as I can, I put together a description of the Headhunter Stormtroopers, the elite criminal lieutenants of that weird criminal organization. Luckily, I was able to plunder about a third of the regular Headhunters entries for today's work. Not bad, eh?

April 29th, 2022: continuing my efforts to polish of the Entreaty Spells document, I began another small sub-section of the deities which will comprise my 'Honorable Mention' section. These gods and goddesses are mainly known by their significant others, and while they may've been important at some point, little more of their story remains.

April 28th, 2022: while I considered her a live-action character only, Agent Helix has since showed up in the Real American Hero comic, so I have gone back to retroactively add her into the 2009 GI Joe personnel roster. This took a bit of research, though, since appparently no one has written anything about this instance of the character. Ah, leg work.

April 27th, 2022: starting my work on the second Oktober Guard team, I've cleaned up my three variations on a description for Big Bear. This lunkhead has been Streamlined and Modernized, both of which were more than a little bit of a headache. But, at least the guy didn't need me to build him a 4C System: Edition 13 variation as well.

April 26th, 2022: taking a break from the super-human freakshows endemic to the 1993 Cobra personnel roster, I took the time to build a description of that year's Nitro-Vipers. An evolution of the Track-Vipers from the late 1980s, the sole additional qualification to join this corps is the urge to destroy, with explosions, anything and everything!

April 25th, 2022: while this portion of my update schedule was originally going to feature '03 Cobra vehicles, I needed a change to protect my sanity. As such, I have resumed work on my Entreaty Spells document, beginning a small blurb there for the Children of the Ziggurati, an Honorable Mention of hyper-obscure deities only known by their heritage.

April 24th, 2022: though it's a relatively small archive, the text file downloadable I produced for the 2010 and 2011 GI Joe personnel and equipment rosters covers most of the Real American Hero (?) GI Joe releases situated between their first and second live-action films. Though a small collection, it does have a few gems, including the Steel Marauder!

April 23rd, 2022: what do you know, I've wrapped up my work on the 2011 GI Joe roster! This is because I have crafted a set of character descriptions for Ice Storm, a Joe whose first figure was for the awful, first live-action film. His second was packaged Real American Hero style, however, so I went ahead and covered the fellow here!

April 22nd, 2022: I am definitely at the mid-point of my work to overhaul the Oktober Guard, because I have completed my refinements on the original team! That's right, today I cleaned up what I'd previously written for Stormavik, namely by doing a whole lot of Streamlining, and only a moderate amount of Modernization. That was a nice change of pace.

April 21st, 2022: I believed I would never add to the 13 a character whose arsenal includes explosive poo which they fling at their enemies, but today proved me wrong! This is because I just finished my description of Cobra's 1993 Monstro-Vipers in all their chimeric cryptozoological glory. I'm trying to come up with a witty retort to their existence, but can't.

April 20th, 2022: while today is another one of those days that just makes me want to avoid the internet entirely, I nonetheless pushed through my disgust and produced another vehicle description today! Having everything done through the year 2001, I completed an entry for the 2002 Cobra Mantis today, which incidentally wraps up that year of Cobra gear as well.

April 19th, 2022: aside from putting together some pity text for their roster page, I have finished my work on the Steel Brigade today, namely by throwing together a description of the last uncovered portion of this GI Joe sub-team, the Steel Brigade Deltas. These vehicular combatants are now fully covered in the GI Joe 2011 personnel roster!

April 18th, 2022: I think I'm close to the halfway point in my effort to clean up the Oktober Guard. This is because I sorted out what I'd previously written for Shrage today. With all the batch replacements I've been doing in the Guard so far, Shrage wasn't too much of a pain to sort out. Just the usual Streamlining and Modernization to deal with.

April 17th, 2022: oof, and I thought the Cyber-Vipers were a handful. I was proven wrong today, when I crafted a description of the 1993 Cobras known as Bio-Vipers. These gigantic action figures represent former Cobra EELs given the traits of numerous sea creatures thanks to Doctor Mindbender's meddling, which turned them into rampaging beasts!

April 16th, 2022: since I'm done with GI Joe's vehicular arsenal, unless something happened in 2018 I'm unaware of, I resumed work on the outstanding Cobra vehicles what need covering. The last from the original toyline, the Scorpion is a two-seated, four-wheeled, all-terrain vehicle that serves the same purpose of the Ferret - with a bonus seat!

April 15th, 2022: oh look, I only had one more GI Joe character description to write before I finsihed the entire 2010 roster! Thus, I took time out today to craft one of those for Tomahawk, who had next to nothing available to work with. Since he was a weak repaint of Lift-Ticket, though, it seemed fitting that I mine my writing for that Joe for this cipher.

April 14th, 2022: moving forward with my effort to finish, at long last, my goal of cleaning up extant character descriptions, I have overhauled my descriptions of the Oktober Guard's Horror Show today. He needed a whole lot of Streamlining, and a bit of Modernization, but for the most part Horrror Show's descriptions weren't all that bad!

April 13th, 2022 once again returning my terrible gaze onto the 1993 roster of Cobra personnel, I have concocted a description of the downright strange Mega-Vipers. Luckily, Mega-Vipers are similar in nature to the Cyber-Viper, as far as equipment and brain implants were concerned, so I was able to reuse a lot of the latter when building the former.

April 12th, 2022: as it turns out, I only had one more GI Joe vehicle that needed describing, before I'd covered the group's entire high-tech arsenal. I know, right? This last piece of equipment is the Cycle Armor, a motorcycle that can be disassembled - only to be reassembled around the driver as some sort of combat armor. Not too shabby, eh?

April 11th, 2022: still trying to wrap up my look at the GI Joe team (though not the actual GI Joe reference, by far), I've covered Night Fox as best as I could. This 2010 Joe received very little information to craft descriptions of the man, but I tried the best I could with the meager data I had. Sorry his 'story' section is so short, there - the man had zilch.

April 10th, 2022: picking up where I left off, uh, yesterday, I overhauled another member of the Oktober Guard today. This time around, I sorted out what I'd previously written for Dragonsky, Streamlining and Modernizing his rules text somewhat. Again, these fellows already had their 4C System: Edition 13 variations, so I didn't have to bother doing that.

April 9th, 2022: welcome to Technohol 13: Year 25! Yeah, this site is inexplicably still alive, as am I, so the hits just keep on coming - albeit on my stunted, also-building-a-Skoolie schedule. Since it's that day in the 13's annual updates cycle, I have overhauled enough of the site that it now reflects its current year of operation, which only took about an hour.

Naturally, however, I can't just leave all y'all with just one daily upgrade to Technohol Dot Com, what with this being such an auspicious day. Thus, I've started out with some work on the final group on the site needing an overhaul, the Oktober Guard! Colonel Brekhov already had a 4C System variation, so this just involved some Streamlining and Modernizing.

Once again, though, just revising an extant entry doesn't cut it for me on this particular date. As such, I have for you an all-new character description, this time from the 2010 GI Joe personnel roster! This fellow is Kickstart, who apparently built the Steel Marauder mech for the GI Joe team, who then lets him use it in the field against Cobra himself.

Shades of Spitfire, there, I know. Anyway, since I covered the man himself, I thought I'd detail his ride, the Steel Marauder, in great detail. Well, in as much detail as I could glean from online pictures of the packaging and the large mecha itself. Mind you, since I added the Steel Marauder, I had to cover its Cobra clone / counterpart, their Deviant.

And, since I had their ride, I figured why not just cover the Cyber-Vipers as well? These monstrous cybernetic Cobra operatives are Doctor Mindbender's personal cadre of military operatives and laboratory assistants, created by his own mad science (and, of course, liberal funding from the Commander). Sounds like a good start to the Technoholic year, right?

Yeah, two new characters, one and a half new vehicles, and one of the last characters on the 13 what needed revising being revised. Definitely a good start! As I noted previously, however, I'm still in the process of crafting a Skoolie out of that gigantic bus we took possession of last March. Thus, I'm not sure how long I'll be able to keep regular updates up.

But I'm going to try for as long as I can. Come back to the 13 regularly to see how long I can pull this off!

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