Technohol 13: Marvel Super Heroes Role-Playing Game Material
Sunday, May 22, 2022
(posted on April 9th, 2022)
Welcome to the Technohol 13: Year 25!
For those of you that have been keeping up with my progress here on the 13, you might see that the site has come to something of an inflection point. For years and years, I've been pounding away at all of the extant material here, trying to get it up to a higher standard of writing. And though it's taken over a decade (!), I think I've finally managed to wrap all of that up.
As far as revisions to the content I've already written is concerned, I am done. I have completed my latest proofread of all four variations on my written rules compendiums, including the massive, massive Powers documents. I finished this portion of the 13's backlog towards the end of last year, I believe, or perhaps the beginning of this one? I forget exactly, but the exact time is irrelevant.
Furthermore, I've completed my effort to upgrade the roster blurbs for every character on the site. Previously, the site's rosters used a two-link system, the one featuring cards and dices, for the Classic and Saga version of the character or item in question. I've now overhauled the whole thing into the three-link system, giving everything a Universal Heroes, 4C System: Edition 13, and Saga System 13 variation.
Oh yeah, and I have more or less ended my work on the GI Joe team! Sure, the small 1995 and 1996 rosters haven't been touched yet, since they need a bit of special research and TLC before I can even get started on them, but all the stuff from the main Real American Hero toys and plot appear to be done. Save for a few new versions of Snake-Eyes in the IDW comic book, which is about to end as well.
Also, I've sorted out the Cobra rosters of personnel and equipment through the year 2000. The goal was to sort them out through 2003, but I took the time I'd have spent on the 2001-2003 Cobras to get a final(ish) handle on the Joes. Further, I've mapped out everyone from that villainous organization that I need to produce new descriptions for, all the way through 2018. I think, at any rate.
In other words, what I'm saying is that after all this time, I don't need to fiddle around with material I've already written for the site any longer. All I have to do now is add more goodies to the 13, and I have a few things in mind for that. To start with, the intent is to arrive at a nice breaking point before I finally pause my efforts in the GI Joe arena. At long last.
That will entail something of an intermission here at the 13, for I really need to focus on scraping up capital to finish the build on our Skoolie. And then actually finish said build, of course. I've had a bunch of interruptions over the last few months, which has given me the opportunity to make all the progress I have here on the site, but it seems that I'm all out of time, so to speak.
So when that's sorted, and I have time to work on Technoholic content once more, expect me to do something different after the Cobra stuff is nicely put away. I may do some New Universe material, some more Timely Heroes stuff, or possibly bang out yet another work based on game rules. I dunno, it's all up in the air right now. But I'll definitely let you know what's shaking as I began doing it!
If you're looking for more, you can find a link to our Skoolie's Patreon, which my wonderful wife has been busy assembling via all the terrible photos and videos I've taken. Furthermore, you can donate to the site itself (which is still live, if barely) at my Paypal thingus, and if you're bored, check out Gaming Nerds ᴙ Us (once I finally get it working) to come chat with us about gaming!
Anyhow, that's all for now. Thanks for dropping in these last twenty-four years to egg me on, keep me honest, and push me to finish all the stuff I've started before I die in a meteor strike or something. I know that sounds silly, but the longer it takes me to wrap up some of these projects, the more I worry about dropping dead before they're done. I am getting close to old, you know!
Despite the overt criminal nature of that corporation, Technohol 13 still has a Facebook page, which you can find here. I tend to make announcements there when I reach a major milestone on the site, in case you're one of those folks who doesn't like to watch my work in progress, and prefers to catch it all at once. Or if you just want to 'like' us. You're here, after all, so you must like us, at least a little bit!
But What Have I Done For You Lately, You Ask?
I've added plenty to the 13 of late, including Sergeant Smasher, Stiletto, Air Raid, Agent Helix, Sightline, Freestyle, Ashiko, Ice Storm, the Blackstars, Gristle, Red Ninjas, Night Creeper Leaders, Headhunter Stormtroopers, Nitro-Vipers, Monstro-Vipers, Steel Brigade Deltas, Bio-Vipers, the Scorpion, Tomahawk, Mega-Vipers, the Cycle Armor, Night Fox, Cyber-Vipers, Kickstart, Wong, and Iron Bear!
In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes).
The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.
GI Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, GI Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only GI Joe stands between Cobra and its nefarious goal!
Timely Heroes: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!
Transformers: hailing from a strange world and unknown and variable distance from our own, the Transformers are a race of mechanoid aliens who ceaselessly vie for control of their native Cybertron... and the universe beyond! Their misadventures described in countless variations, across television and comics and even live action film, the Transformers' battle is never-ending!
Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control.
MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in!
Myths and Legends: Something of a new project I'm working on, Myths and Legends is an attempt to document, in RPG terms, a variety of obscure deities that most of you have never even heard of. Most of them will be from the land of Babylon, but others will be from additional places. Drop by and check out the divine when you've got the time!
Marvel Universe Miscellany: A place for those folks that don't quite fit into the sections above, the Marvel Universe Miscellany is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did make them playable, after all.
Custom Rules: This is a compendium of the custom-built rules systems I have created for use by the general public. Currently, these rules are for the Universal Heroes Role Playing Game ('Classic' MSH RPG) as well as the 4C System: Edition 13 rules. I intend to eventually add Saga versions of all this material, as well as rules for one more game - but that's down the road some.
The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!
Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.
The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.
Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.
Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.
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This site was born on April 9th, 1998, and last modified on April 9th, 2022!