Jenny Swensen, the Original Spitfire


Hand Size:
4 (25)


Jenny Swensen is a normal human, albeit one that has a powerful armor suit at her disposal. Built from her father's MAX technology, this advanced exoskeleton allowed Jenny to perform a variety of incredible feats, thus making her a high technology hero.



Hindrances / Augmentations:



MAX Armors (i): whether on her own or working for Project: Spitfire, Jenny has access to the Mark 2, Mark 3, and Mark 4 MAX armor technology. While she doesn't use the Mark 2 any more (since it was destroyed by Star Brand), she could recreate the suit if necessary.


Aerial Combat (a): Jenny was specifically trained how to fight an opponent while flying, as her 3-D thinking style was apparently lacking (a trait that has since been repaired). She can now resolve combat actions while in the air at a reduced difficulty.

Electronics (i): Jenny's knowledge of electronics systems is second only to her intuitive understanding of robotics. As such, she can easily analyze, disassemble, reverse engineer, or build all sorts of electronic gear, at one difficulty level lower than would normally be required.

Detective / Espionage (i): working with the CIA has given Jenny the training she needs to peform surveillance missions, operate spy-type equipment, and detect whether or not she's being followed. She's also skilled at noting small details about her surroundings.

Education (w): though her MAX exploits caused her to lose tenure at MIT, Jenny is nonetheless a competent and accomplished instructor. She can help any character use his or her response bonus to learn any skill that she herself knows.

Engineering (i): as well as being good with electronics, Jenny is a rather competent mechanic, too. This may be the reason she absorbed her father's heuristics knowledge so readily (having skill in both component areas of robotics).

Leadership (w): her various trials involving the MAX technology has brought out Jenny's natural ability to lead others. If Jenny is leading a group, they can add a +1 to all actions, though if her leadership disappears, this bonus translates into a -1 to all actions for the duration of that encounter.

Martial Arts (a): Jenny has been training in Tai-Chi for several years, and as such, she can resolve unarmed melee attacks, dodge incoming assaults, and even reduce falling damage actions by one difficulty level lower than is normally required.

Military (w): after she joined Project: Spitfire, Jenny had to learn the essentials of military life (even if she was mostly working with the CIA). She understands military protocols, can decipher military plans, and can lead a group of soldiers if necessary.

Repair / Tinkering (a): if anything, Jenny's really good at taking a machine apart and building something else out of it. As long as she's got suitable parts and tools available, she can likely transform any device into something else completely (though this does take a little bit of time).


Jenny could possibly rely on the surviving Troubleshooters for aid, if they could get over the fact that they all almost died helping her (they're bitter). She might also rely on some contacts from MIT that were her pals, as she was well-liked there.

Jenny can also rely on Ken Connell (the first Star Brand) for help, should she be able to contact him, as well as the various members of DP 7.


Vengeance, later Protector: when she first learned the true cause of her father's death, Jenny could only think of getting even with Krotze (or, at the very least, bringing him to justice). After this was accomplished, Jenny wished to prevent anybody from being harmed by the technology Krotze stole from her father and sold to various agencies.


When in action, Jenny usually wears the MAX armor, which is essentially a giant red armor suit. When not in the suit, however, Jen usually wears a suit of green military fatigues.


Jenny is a smart, intelligent, and terminally head-strong woman who became a true hero at heart after acquiring the MAX technology. Though she was nervous about using her father's work to fight evil at first, she soon realized that others weren't as hesitant to use her technology on innocents, and as such, did everything she could to stop the proliferation of MAX technology.

Real Name: Jenny Swensen
Occupation: government agent, gone rogue
Legal Status: US citizen suspected of murder (she's innocent), also wanted for going AWOL from the government's secret paranormal program
Marital Status: single
Alias(es), if any: Spitfire
Group Affiliation: Project: Spitfire (government operation)

Height: 5' 10"
Hair: red
Eyes: green
Weight: 145 lbs.
Other Distinguishing Characteristics: none


Professor Jenny Swensen was an MIT instructor until that fateful day when her father was killed, murdered by a minion of Fritz Krotze, who thought the Doctor was holding back on his development of MAX technology. A pacifist at heart, Doctor Swensen soon realized that his ultimate tool was being developed by Krotze as a deadly weapon.

As such, he did indeed hold back the prototype of his greatest work, an act that got him killed. Once this occurred, Jenny came to collect her things from the family home (which was situated on Krotze International property), when she discovered things that made her suspicious about the conditions surrounding her father's demise.

Soon after, Jenny broke into the place with the help of five MIT students, the so-called Troubleshooters, found the Mark 2 MAX suit, and discovered that her father had indeed been killed by Krotze's flunky. She then decided to steal the MAX suit and the mobile lab it was built in (it was three Mack trucks) and made for the sticks.

Krotze made several attempts to recover the suit and the laboratory, though he was ultimately thwarted when Jenny testified about the events surrounding her father's death and Krotze's shady dealings with the so-called Club, at which point the terrorists in that organization eliminated him for his failures; they then targeted Jenny and the Troubleshooters.

Their best operative, the assassin known as Steel Hawk, did a number on Jenny on many occasions, and managed to effectively wipe out the Troubleshooters (killing one and maiming another). As the remaining two Troubleshooters dealt with Steel Hawk once and for all, Jenny was kidnapped by the government, who had Plans for her.

Plans involving the creation of Project: Spitfire, a CIA program meant to deal with the proliferation of MAX technology, which was sold by Krotze (and through him, the Club) to various world powers, like the USSR Jenny worked with this group for a time, until she was caught up in the chaotic swirl of events surrounding the creation of the Pitt.

While there, she disobeyed orders to save the lives of several people, though she got dipped in Pitt-juice in the process (as did the people she saved). Jenny then left the Project, which got her landed in military jail for her troubles, though not before she met the paranormals that made up the group known as DP 7, who took her in as one of their own.

Of course, the Pitt-juice eventually caused a mutagenic effect in Jenny, an effect that changed her skin into a sort of flexible steel armor. Her life after this point is described in much later detail in the following...

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Pre-Pitt Jenny Swensen Saga System 13 Text File Download

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