Brain Drain

Melee
RV 20
Coordination
RV 6
Brawn
RV 30
Fortitude
RV 40
Intellect
RV 30
Awareness
RV 6
Willpower
RV 40
Lifestyle
RV 20
Repute
RV -10

Health:
Fortune:
96
76

Origin:

Werner Schmidt was a brilliant, if twisted German scientist who, after developing a variant of the Super-soldier serum for the Nazis, was struck by a falling spacecraft. Rebuilding their unintentional victim, these friendly aliens gave him a cybernetic body and (accidentally) dangerous psionic powers, which he used in several bids to dominate both them and the world at large!

Known Powers:

Crowd Control: after grasping the Ring of the Nebulas, a device which could reportedly enhance the properties of mechanical devices, Werner's Willpower was vastly increased - to the point that he could easily impose it on others. He can control up to eight people at a time, if they fail a Willpower ACT roll versus this power's rank value of 40, and force them to do whatever he wishes.

Cybernetics:

Full Body Conversion: when aliens inadvertently crushed his body with their spacecraft, Werner was rebuilt by them... they had the technology, after all! Mounting his brain and eyes in a nigh-indestructible, life supporting transparent dome, these so-called Star-Gods gave Werner a new lease on life... one which he fully exploited. His new body gives Werner these super-human powers:

* Body Armor: Werner's new body, a robotic conveyance for his brain tank, is highly resistant to conventional injury. It provides this evil scientist rank value 30 protection from physical attack - defense which breaks down for him as follows:

RV 30 / RV 10 / RV 4 / RV 0 / RV 0

* Brain Tank: this life support unit is what maintains Werner's remaining biological tissues. It is basically a transparent dome that houses his brain and eyes, offering his tissue matter rank value 5000 environmental independence. Furthermore, this dome is virtually indestructible, being made from a material value 100 substance - despite its transparency.

* Flight: after his replacement body was crushed by the actions of the Invaders, Werner revealed that he was just as dangerous without it. It turns out that the Axi-Tun builders of his new body made it such that his brain tank could abandon it when necessary, and achieve rank value 30 flight - which translates into approximately 204.55 miles per hour movement.

* Resistance to Disease and Toxins: since the vast majority of Werner's body is robotic in nature (and the rest within a self-sealed system), he benefits from these resistances as a matter of course. Functioning at rank value 75, these resistances demonstrate Werner's virtual immunity to all but the most powerful of such contaminants.

* Implant Psychosis Statistic: Rank Value 22.

Limitations / Enhancements:

Implant Psychosis Statistic: as a cyborg, Werner is subject to the problem of implant psychosis. Under duress, he must pass a Willpower ACT roll against his IPS, or will suffer from extreme mental instability for a time - usually until he next falls unconscious. When subject to IPS, Werner must pass a subsequent Willpower ACT roll at -4 RS lest he engage in over the top villain activity, such as an extended monologue.

Equipment:

Ring of the Nebulas: holding this device for a brief time, Werner could use it to enhance the properties of mechanical devices, even those that were connected to organic tissues! Items so affected by this mysterious device of dubious origin should receive a +1 to +3 RS boost to either their material value or their operating rank values. It may have been destroyed, but it could always be rebuilt.

Super-soldier Serum: before his horrific transformation, Werner had developed a variant of the American Super-soldier serum, one that could boost a body's Brawn to rank value 40, and grant them the power of flight. While his laboratory was destroyed by the Invaders and the Star-Gods, Werner could presumably recreate this formula if he chose to.

Quirks:

Unattractive 3: there's no two ways about it, Werner is a repugnant human being - whether you're talking about his body or his mind. People tend to react to Werner in a highly negative fashion, doing so as though his already low Repute trait were 6 RS worse than is listed above (which, in his case, makes it highly unlikely for him to get favorable reactions from most).

Skills:

Biology: more than anything else, Werner is a master of biology, years ahead of his time concerning such matters. In areas of biology, especially the enhancement of biological systems, he should make all Intellect ACT rolls at a +1 RS to his ordinary rank value.

Chemistry: similarly, Werner is good at brewing up advanced chemical formulae, which he can use for all manner of purposes. When attempting to identify, create, and modify chemical substances, Werner should make ACT rolls as if his Intellect trait was +1 RS higher than is listed.

Contacts:

Werner served the third Reich for a time, and as he was their supplier of a variant of the Super-Soldier Serum, it is likely that the Nazis looked upon him with favor. Should he need it, they would likely help him - particularly those who benefit from his work, like Master Man.

Costume:

Originally, Werner wore a Nazi uniform over his rather clunky robotic body, which he really didn't wear very well; it was kind of loose on him. After his robotic body was destroyed, he simply floated about as was necessary, 'naked' to the world (after a fashion).

Personality:

Werner, while a brilliant scientist, is thoroughly insane. Who wouldn't be, after having one's brain transplanted into a poorly-built machine? While he was an evil supporter of the Nazi regime before his transformation, he transformed into a psychotic, would-be despot afterward.

Real Name: Werner Schmidt
Occupation: criminal, would-be dictator
Legal Status: German citizen wanted for the perpetration of war crimes in several nations
Marital Status: single
Alias(es), if any: none
Group Affiliation: none

Height: 6' 3"
Hair: not applicable
Eyes: brown
Weight: 500 lbs
Other Distinguishing Characteristics: well, for one thing, Werner's remaining tissues consists of a brain and a pair of eyeballs floating in a transparent tank atop a robotic body.

Story:

Not too much has been revealed about the origins of the Brain Drain. This mad scientist was born under the name of Werner Schmidt, and quickly rose to prominence in Nazi Germany as they attempted to conquer the world. With his advanced skills in biochemistry, he proved invaluable to his fascist masters, as they needed to build super-powered warriors with which to combat Captain America.

Oddly enough, with both his own skill and after scraping up bits and pieces of the American Super-Soldier formula, Werner managed to develop his own version of the compound. He tested it out on a subject similar to the one the Americans used, transforming a waifish American of German descent into the diabolical Master Man - and while Werner's formula worked, it had some kinks to be worked out.

Werner never got a chance to do this though, for someone dropped a spacecraft on his head.

This ship, piloted by four Axi-Tun adventurers, felt bad about wrecking up this perfectly good human, and rebuilt him using their advanced science. They did this by giving him a powerful robotic body, not to mention gear to preserve what was left of his functioning organic tissue. They also exposed him to their Ring of the Nebulas, hoping he could use it to help repair their spacecraft, but that's when everything went wrong.

Exposure to its power gave Werner vast psionic potential, with which he quickly dominated the unsuspecting aliens. Renaming them after figures of German myth, he proceeded to use them in his scheme to take over the world. Of course, the Invaders were hot on his trail after having defeated Master Man, and in their attack, the Axi-Tun managed to shake free of Werner's control.

And killed themselves to keep Werner from regaining control of them again.

Though they tried to take Werner with him, he survived in his nigh-indestructible brain tank. Thanks to what he'd managed to learn from their craft, Werner then proceeded to plan the construction of a mobile arsenal, a massive flying swastika that could gun down anything it couldn't merely fly through. The plans called for several special components he needed to seize from American sources.

Deploying several Nazi villains to collect these components, Werner came into conflict with both the Liberty Legion and a time-traveling Thing. Victorious at first, Werner managed to complete his horrifying weapon of mass destruction, but the Thing (with the Legion's help) managed to take the diabolical device apart. Though defeated, Werner fled to safety while his pawns were captured.

Still at large, he presumably schemes to take over the world to this very day!

Extra Goodies:

Brain Drain 4C System: Edition 13 Text File Download

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