Jetfire

F
Mn 75
A
Un 100
S
Gd 10
E
Gd 10
R
Un 100
I
Ex 20
P
Mn 75
Res
Ex 20
Pop
Gd +10 *

Health:
Karma:
195
195

* Amongst humans, at least. Mn +75 to fellow Autobots, Mn -75 regarding Decepticons.

Origin:

Like his fellow Autobots, Jetfire is one of the Transformers! Though his explicit origin seems to vary from one continuity to another, he is comprised of advanced alien technology of Cybertronian design at the very least, accounting for his various fantastic abilities.

Known Powers:

Cybertronian Physique: Jetfire is one of the most dangerous life forms in the cosmos: a Transformer! Thanks to this, Jetfire has been blessed with numerous Cybertronian capabilities that can only be described as super-human in scope, including:

* Body Armor: for an aircraft, Jetfire is heavily armored, bearing numerous red plates that enhance his protection across his body. As such, his light yet powerful protection provides him Excellent (20) defense against assault, which is detailed as follows:

Ex 20 / Ty 6 / Fe 2 / Sh 0 / Sh 0

* Growth and Shrinking: Transformers come in various sizes, the species generally scoffing at the idea of a conventional volume. Jetfire is a good example of this, standing thirty-six feet tall in his humanoid configuration, thus benefiting from Excellent (20) rank growth.

This air guardian thus has a +2 size factor. This means he suffers a -2 CS penalty when targeting human sized foes, but inflicts +2 CS damage against them. Conversely, human-sized foes assaulting him do so under the reverse of those modifiers.

When he transforms into his vehicular mode, Jetfire doesn't necessarily swell in size. However, he will if he's carrying passengers larger than human beings, which he often does as he is used to ferry his fellow Autobots around the world with some frequency.

Dynamic volume shifts like this enable Transformers to interact with beings of differing sizes without further modifications being required of them. This ultimately allows Transformers like Jetfire to contain, wield, or ride within their fellows seamlessly.

* Microscopic / Telescopic Vision: like his fellow Transformers, Jetfire can adjust the scope of his vision to various ends. Thanks to these Feeble (2) ranked powers, Jetfire can see objects miles away with ease, or zoom in on microfiche to view its contents.

* Radio Transceiver: Jetfire has an audio / video transceiver as a part of his very being, even if he often has a better range than his fellows. This Unearthly (100) ranked radio allows Jetfire to communicate with other Cybertronians within 100,000 miles of him.

* Resistance / Invulnerability to Disease and Poison: thanks to his innate immunity to carbon-based disease and poison, Jetfire can explore terrestrial environments with ease. Sadly, his protection from more chemically creative disease is 'only' Unearthly (100).

Flight: his stock in trade, Jetfire can fly! He can take off and land like a normal plane, but can swing his wings out to reach speeds of mach 4.2, having this power at Shift Z (500) rank. Of course, that's only the tip of the iceberg with Jetfire.

Deploying additional liquid hydrogen fuel pods to power dual scramjet engine modules, Jetfire can achieve escape velocity! This shifts him up to the space speed table, and while it only works at Amazing (50) rank, it allows him to fly at 25,000 MPH, reaching space.

These orbital flights are a one-way prospect, however, as using it depletes all of Jetfire's hydrogen fuel. However, it lets him reach anywhere on earth within a half hour, re-entering the atmosphere at mach 29 in a fiery blaze - a truly terrifying spectacle to behold.

Particle Beams: Jetfire has four independently targetable particle beams, mounted around his head and its equivalent locations in his other two modes. He can fire one to inflict Excellent (20) Edged Attack damage, raised +1 CS for each doubling of them used on foe at once.

Shape Change: like his fellow Transformers, Jetfire can alter his shape! As can Doublechangers, Jetfire can switch between a humanoid configuration, a Cybertronian aircraft mode, and a sort of hybrid, legged aircraft mode, at will. When vehicular, he functions as follows:

C
Un 100
S
Sh Z
B
Ex 20
P
Ex 20

Limitations / Enhancements:

Unreliable: Jetfire is continually updating himself, incorporating the latest and greatest into his systems. However, he is regularly hoist by his own petard, because a lack of proper testing with these upgrades tends to cause Jetfire to break down. Often.

While not as severe as the usual form of this limitation, Jetfire's unreliability is spread across his body and equipment. He must pass a power ACTION each time he first uses an ability during an adventure, the failure of which means the function in question malfunctions.

Equipment:

Photon Missile Launcher: aiding in his role as an air guardian, Jetfire can load up to eight powerful projectiles at once within this weapon. These heat seeking missiles are equipped with armor piercing warheads, and once fired, function as follows:

C
In 40
S
Sh Z
B
Ex 20
Damage
Rm 30 Armor Piercing Edged Attack (fragmentary)

Quirks:

(none)

Talents:

Aerial Combat: spending plenty of his time in the air, Jetfire is a natural aerial combatant. He may attempt any combat maneuver while in the air, whether offensive or defensive, as if the applicable ability score was +1 CS higher than is listed above.

Engineering: while he's no Wheeljack, Jetfire is no slouch where inventing things is concerned. He can design, build, and repair all manner of technological implements as if his Reason was +1 CS higher than is listed above - even if he's lousy about testing things.

Contacts:

Jetfire is an Autobot! A welcome dose of air support and/or transport for Autobots on the job, they've come to welcome Jetfire and all he brings to the table. Even if he breaks down with some frequency, Jetfire is well liked by his fellows, who he holds in similarly high esteem.

Likeness:

Whether he is in his Cybertronian jet, his jet walker, or his humanoid configuration, Jetfire is primarily white in coloration. His various armor plates and jet boosters are bright red in hue, however, with bits of black such as his air intakes, feet, and plasma cannons.

Personality:

The Autobot known as Jetfire is a firm believer in the advancement of technology. He is a scientist by nature, and strives to improve the Autobots by developing their capabilities - so much so, in fact, that he often tests the improvements he develops on himself.

At the same time, though thoughtful and deliberative, he exults in the ludicrous speed that his jet form provides. He often uses it to rocket into action before his fellows can react, much less hop into him to come along for the ride, frequently getting himself in trouble.

Real Name: Jetfire
Occupation: Air Guardian
Legal Status: citizen of Cybertron with no known criminal record
Marital Status: inapplicable
Alias(es), if any: none
Group Affiliation: Autobots

Height: 36'
Hair: inapplicable
Eyes: blue (animation), red (toys)
Weight: many tons
Other Distinguishing Characteristics: Jetfire is an immense being, standing at thirty-six foot tall, which is primarly built out of a white, alien metal. His orbital boosters and various armor plates are red, however, and his particle beams, air intakes, and feet are black.

Design Notes:

I tried to stick with the process delineated in Transcribing Transformers to describe Jetfire, for the most part, mainly deviating where his Intuition is concerned. Most of his portrayals seem to paint him as less aware of the world around him than Monstrous would indicate.

Extra Goodies:

Jetfire Costumed Adventurer Simulation Engine Text File Download

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