Prowl 2

F
Rm 30
A
In 40
S
Ex 20
E
Rm 30
R
Rm 30
I
Ex 20
P
In 40
Res
Ex 20
Pop
Gd +10 *

Health:
Karma:
120
90

* Amongst humans, at least. Ex +20 to fellow Autobots, Ex -20 regarding Predacons / Decepticons / Vehicons.

Origin:

Like his fellow Autobots on earth, Prowl 2 is an electromechanical being from Cybertron, a robot that strives to prevent Decepticon dominion of the universe. This alien may also be from another time period, making him doubly out of place on earth.

Known Powers:

Cybertronian Physique: like his fellow Autobots, Prowl 2 is a robotic entity of Cybertronian origin. As such, this law enforcer has, by his very nature, the use of a large variety of abilities that reflect this. His very body gives Prowl 2 these super-human powers:

* Body Armor: made (or formed) from primarily metallic materials, Prowl 2 is considerably durable. His sturdy, inorganic composition affords him Good (10) protection from attack, enough to shrug off most basic human assaults. Prowl 2's armor breaks down as follows:

Gd 10 / Pr 4 / Sh 0 / Sh 0 / Sh 0

* Growth: Cybertronians come in all manner of sizes, few of which align with the human norm. Prowl 2, for instance, generally stands at around twelve feet tall in his humanoid mode, which grants him this power at Poor (4) rank as a general matter of course.

As such, this Autobot policeman possesses a +1 size factor. He thus suffers a -1 CS when targeting human-sized foes, but gains a +1 CS on any damage he inflicts against them, as well as 1 CS of damage reduction against any attacks they, in turn, launch against him.

* Microscopic / Telescopic Vision: all Transformers have the ability to alter their visual sensitivity where distance is concerned. Functioning at Feeble (2) rank, these powers let Prowl 2 see objects up to a mile distant with ease, as well as allowing him to read items on microfiche.

* Radio Transceiver: as are most Transformers on earth, Prowl 2 is equipped with an audio / video transmission system. This communications rig allows him instant contact with any other nearby Cybertronians, having Excellent (20) range (100 miles).

* Resistance / Invulnerability to Disease and Poison: as an inorganic life form, Prowl 2 possesses complete immunity to poisons and organic diseases. He also possesses Unearthly (100) resistance to more chemically creative forms of disease.

Headlights: to better emulate earthen vehicles (and since they come in handy in the dark), Prowl 2 is equipped with a set of convenient headlights. These twin lamps can be used to generate Excellent (20) intensity illumination, which make driving at night no problem.

Shape Change: whenever he desires, Prowl 2 can transform between his humanoid and police cruiser modes, and often does so quickly in battle for tactical purposes. This power is voice-activated, however ('Prowl, Transform!'). His car mode has these vehicular statistics:

C
In 40
S
Am 50
B
Rm 30
P
Gd 10

Limitations / Enhancements:

(none)

Equipment:

Electro Blaster: Prowl 2 is armed with a souped-up stun gun. This thing can emit an ionic pulse that serves to inflict Incredible (40) Stunning damage, working by overloading the circuitry (or nervous system) of an opponent, but can be tuned to instead cause Energy damage if needed.

Quirks:

Multiple Personality: after the psychological trauma that Slapper inflicted upon him Prowl 2 snapped, and has seemingly split into an Autobot of two different minds: the normal, law-abiding and law-enforcing Prowl, and the bitter, vengeful bag of hatred identifying itself as Two.

Talents:

Law Enforcement: after he made himself available to the Tokyo police, Prowl 2 was made into a full-fledged police officer, complete with law enforcement powers. He has the legal right and responsibility to maintain the peace, and has both Law and Advanced Guns as bonus talents.

Contacts:

As a member of the Autobots, Prowl 2 can rely upon their assistance should he need - or bother asking - for it, especially since they feel really, really bad about how things went with him. He's also a member of the Tokyo police department, and can call upon them for help if necessary.

Likeness:

In his vehicular configuration, Prowl 2 resembles a white Chevrolet Caprice police cruiser with blue trim. His humanoid form appears to be a large robot built from the pieces of a blue and white police car, with some additional yellow bits here and there.

Personality:

This is awfully hard to pin down. For most of his existence, Prowl was a firm believer in the goodness of law and order, and went his way to spread it to all. However, after a chance encounter with Slapper wrecked him emotionally, Prowl experienced a mental break - and how!

While his original persona remains, untold millennia worth of pent-up aggravation have manifested in a second personality, who has taken to calling itself 'Two'. This fellow is a very bad seed, and has no problem lashing out whenever Prowl grows exasperated in a given situation...!

Real Name: Prowl
Occupation: Tokyo Police officer, Autobot warrior (more or less)
Legal Status: citizen of Cybertron with no known criminal record on earth, also an official citizen of Japan
Marital Status: single, though probably inapplicable
Alias(es), if any: Two (when his alter is running amok)
Group Affiliation: the Autobots, the Tokyo Police

Height: 12'
Hair: inapplicable
Eyes: yellow
Weight: several tons
Other Distinguishing Characteristics: Prowl 2 is composed of a strong alien metal that is primarily white in color, with bits of blue and yellow in places, regardless of his current configuration.

Story:

Like many Autobots, Prowl emulated the heroes of the past, wishing to be like them - and even assuming one's name. There's no shortage of Wheeljacks, Ironhides, Jetfires, or Sideswipes in the Autobot ranks, so who'd have thought calling oneself Prowl would be so bothersome?

But surprise, that's what happened to Prowl. For some reason, despite his hard work and dedication to law enforcement, Prowl never felt worthy of his long-time hero's name. He feels that his work is never up to par with the legendary hero of the Great War, no matter how hard he tries.

And he does try hard. Prowl goes above and beyond the call of duty in the enforcement of Cybertron's laws, so much so that the Autobots there felt that his services would be greatly valued on earth, where several of their brethren were fighting against a strange contingent of Predacons.

More than happy to do his part Prowl left for earth, but once he arrived he found that his name, Prowl, had already been taken by another Autobot - one who'd been working with local law enforcement (to an extent) for quite some time. Feelings of inadequacy began to surge within him.

This other Prowl had no problem with his arrival; after all, how many humans do you know named John? Or Chris? But our Prowl, who even the Autobots began to refer to as 'the Other Prowl' or 'Prowl Junior', grew increasingly frustrated with this mockery... even if they only meant it in fun.

This situation came to a head during Prowl 2's (referred to as such to not confuse him with that other guy) first operation against the Predacons, a mission which saw him, Daytonus and Side Swipe going toe to toe with Dark Scream, Gas Skunk and Slapper - all over a car battery factory.

In the course of this scrap, Slapper faced off against Prowl 2.

Once the villain learned his name, he had no end of fun with this, belittling Prowl 2 every other sentence for being 'unoriginal', 'a second fiddle', and even 'a pale imitation'. Prowl 2's intense frustration, coupled with his considerable self-loathing, caused a breakdown.

His usual polite, professional demeanor gave way to a bloody rage, and Prowl 2 seized Slapper's tongue and used him as a bludgeon against his partners in crime. Though his allies cheered him on for this surprising victory, Prowl 2 only heard scorn inside his head, and stalked off.

By the time the Autobots learned what had happened, it was too late - Prowl 2 decided that he'd had enough of those jerks, and left to do his own thing. His own way. To this end, he made himself known to the Tokyo police force, who were well aware of the Cybertronians.

Megatron and his flunkies tend to trash Tokyo on occasion, after all. More than happy to have a Transformer within their ranks, the police readily accepted him as one of their own. Ever since, Prowl 2 has served as a patrol car for two of Tokyo's most highly decorated officers.

Months of dedicated service, punctuated by random encounters with Predacon and Decepticon villains, even earned Prowl 2 proper, legal Japanese citizenship! He valued this so much that, when the Autobots left the earth after finally defeating Galvatron, Prowl 2 stayed behind.

This would allow him to be the only Prowl on earth, after all. That and, of course, it would protect Cybertron from Two, his new, incredibly violent alternate personality, which only seems to manifest when faced with others of his kind.

Or when somebody decides to mock his name - or his hero's legacy...!

Design Notes:

There are no character tech specs or biographies for the RiD Prowl 2. Nada. There is absolutely nothing to work with save for the actual toy itself, so I produced this description of Prowl 2 with the 'feeling' I got for the character - nothing more, nothing less.

Naturally, if you don't like 'my' version, go with your own!

Extra Goodies:

Prowl 2 Costumed Adventurer Simulation Engine Text File Download

Prowl 2 Imagery

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