Megatron

Strength
12d
Agility
18d
Intellect
18x
Willpower
18d

Hand Size:
Edge:
5 (30)
3

Origin:

Megatron is an electromechanical being from Cybertron, an evil robot that has waged a war against the heroic Autobots in a bid to conquer the earth - and thus the universe. This alien may also be from another time period, making him doubly out of place on our world.

Powers:

Cybertronian Physique: like the rest of his Predacons, Megatron is a robotic entity of Cybertronian origin. As such, this incredibly powerful being has, by his very nature, the use of a large variety of abilities that reflect this. His very body gives Megatron these super-human powers:

* Body Armor (s): made (or formed) from primarily metallic materials, Megatron is considerably durable. His sturdy, inorganic composition affords him intensity 8 (+2) protection from attack, enough to shrug off most basic human (and even Autobot) assaults.

* Growth (a): Cybertronians come in all manner of sizes, few of which align with the human norm. Megatron, for instance, stands at approximately twenty-four feet tall in his humanoid mode, which grants him this power at intensity 6 as a general matter of course.

As such, the Predacon commander possesses a +6 size factor. He thus suffers a -6 when targeting human-sized foes, but gains a +6 on any damage he inflicts against them, as well as 6 points of damage reduction against any attacks they, in turn, launch against him.

* Microscopic + Telescopic Vision (w): all Transformers can alter their visual sensitivity where distance is concerned. Functioning at intensity 2, these powers let Megatron see objects up to a mile distant with ease, and allow him to read items on microfiche.

* Radio Transceiver (i): as are most Transformers on earth, Megatron is equipped with an audio / video transmission system. This communications rig allows him instant contact with any other nearby Cybertronians, having intensity 7 range (100 miles).

* Resistance / Invulnerability to Disease and Poison (s): as an inorganic life form, Megatron possesses complete immunity to poisons and organic diseases. He also possesses intensity 30 (+7) resistance to more chemically creative forms of disease.

Attractor Beam (i): in his jet and bat modes, Megatron may seize people and things with a powerful attractor beam, one which is hard to resist in that it has no form or substance to fight against. This power can be used to grab or grapple people or things with 18 Strength.

Blinding Beam (i): one ability that Megatron has demonstrated only in his automotive mode, this power allows him to emit a blinding burst of light from his headlights. This burst of light is of 18 intensity, and is enough to scramble the optic sensors of even the strongest Autobots.

Claws (s): in his claw and various creature modes, Megatron has the use of these sharp implements when engaging in melee combat - even if he prefers to use his mega sword when getting 'personal' in a fight. He can use these claws to inflict +2 damage with each swipe.

Computer Link (i): a curious power that Megatron possesses is his ability to link up with his Mega Star while he's in his mega claw mode, to control it combat - both melee and otherwise - as though it were an extension of his own body. This is an intensity 18 power.

Cutter Beam (a): in his humanoid mode, Megatron can emit a powerful bolt of energy that he refers to as his 'cutter beam', which presumably acts like a particle beam. This bolt of lightning-like energy can be used to inflict intensity 13 physical damage, with a line of sight range.

Fangs (s): in both his bat and dragon modes, Megatron has the use of powerful fangs, which he can use to bite his foes if he so chooses. He can use these rows of sharp steel implements to inflict +2 damage - but may hang on to a foe to keep inflicting like damage.

Flight (a): in all but his automotive and dragon mode, Megatron has the ability to defy gravity. While he has wings, they can't really support his incredible bulk, and are likely augmented by anti-gravity generators and thrusters. He can fly at intensity 9 speed - or 600 miles per hour.

Hurricane Shockwave (a): in his bat mode, Megatron can emit a powerful burst of windy force from his wings, a force that affects everything he's facing. This shockwave can be used to inflict intensity 13 force damage to everything and anything within near missile distance.

Image Projection (w): while Megatron's visual receptors are usually tuned to absorb information, they can also be used to project visual information in front of him. This intensity 5 light system can project anything within Megatron's memory, anywhere within near missile distance.

Mega Sword (s): inherent to his form, this twin-bladed weapon can be detached while in his humanoid mode. Megatron may use it to inflict his Strength +4 in slashing damage, damage which is raised to +5 when Megatron spins the blade in his 'mega sword strike'.

Mind Control (w): a curious power that Megatron wields is his ability to reprogram other Transformers - if he finds them in a stasis pod - by exposing them to his very spark. This intensity 18 power allows him to rewire a transformer's entire personality if given the opportunity.

Mini-Missile Launcher (i): in his jet mode, Megatron has access to twin miniature missile launchers. He can fire these 'smart bullets' as a swarm, causing them to inflict (all together) intensity 13 fragmentary damage. Individually, these mini missiles only inflict intensity 3 damage.

Plasma Blaster (a): Megatron also has access to a rapid pulse energy blaster while in his jet mode. This burst of energy discharges can inflict a total of intensity 13 Armor Piercing energy damage to everything within near missile distance of the area he has targeted for destruction.

Shape Change (a): alone among the Predacons, Megatron is a six-changer. In other words, he can assume six distinct forms, while most of his fellows have but two or three. This is a side effect of his exceptional power and skill, not to mention hard-earned experience.

In addition to his familiar, humanoid form, Megatron can assume the form of a two-headed dragon (twin dragon mode), a bat (mega bat mode), a curiously shaped automobile (automotive mode), a powerful aircraft (jet mode), and an incredibly large, grasping hand (mega claw mode).

In most of these configurations, Megatron has the full use of his ordinary, physical ability scores. However, in his automotive mode, he instead behaves like a vehicle which can move at intensity 4 speed - which is pretty good, considering how un-aerodynamic that form is.

This power is pretty much automatic; in other words, Megatron need not make a power check to change forms. As is the case with all other Predacons, Megatron's transformations are voice-activated ('Megatron, Terrorize!'), though this can vary depending on his current form.

Sonic Pain Wave (i): in his bat mode, Megatron can emit ultrasonic waves that cause extreme pain in humans, and other beings with relatively unprotected audio systems. This wave acts as an intensity 18 stunning attack, and can fell all but the hardiest of opponents.

Super Grab Attack (s): Megatron is a large hand in his claw mode; all of his motive function is focused towards the grasping of things. As such, he can grab or grapple things as though his Strength was four points higher - making his grip nigh-unbreakable.

Twin Dragon Breath (i): Megatron has a particularly devastating attack in his dragon form. Both heads on this configuration of his can issue forth a powerful stream of fiery energies, allowing him to inflict intensity 13 SD energy damage per deadly blast.

Ultra Traction Drive (s): unique to his automotive mode, this mechanical power allows Megatron to cycle the ridges on what are his wings in his other forms, causing them to act like a chainsaw when ramming other vehicles. This attack inflicts +2 slashing damage in a ramming attack.

Hindrances / Augmentations:

(none)

Equipment:

the Mega Star (i): the Mega Star is a large, quasi-humanoid craft that Megatron uses as an intergalactic transport and base of operations. The exact nature of this vehicle / base is unknown, but it is known to have trans-warp capabilities, and can be merged with Megatron himself.

When using the Mega Star as an extension of his own body, Megatron fights with his normal ability scores, but has the benefit of extreme size; the Mega Star is approximately 768 feet tall, giving Megatron intensity 26 growth (effectively) while he's merged with it.

Thus, when merged with the Mega Star, Megatron has a +26 size factor. As such, he inflicts +26 melee damage vs normal human opponents, and has 26 points of added defense against their attacks. On the other hand, he is at a -26 to hit them in combat, while they receive a +26 to hit him.

Of course, the Mega Star can defend itself even when it's not merged with Megatron, having an unbelievably large number of missile bays secreted within, missiles that inflict intensity 20 fragmentary damage each (they do not gain that damage modifier listed previously).

After all, it fought all of the Autobots to a standstill at one point. While the Mega Star was destroyed in personal combat with Fortress Maximus, it was not annihilated utterly. As such, it could theoretically be recovered / repaired / restored by an interested party...!

Skills:

Astronaut (a): whether he's flying solitary or behind the wheel of his Mega Star, Megatron has the ability to fly through space rather well. This allows him to reduce the difficulty of any action meant to drive an aircraft, a perk that even applies when he himself is in his jet mode!

Leadership (w): out of either persuasiveness or simple intimidation, Megatron can easily keep his minions in line. As such, whenever he's leading a group, it may receive a +1 to all the actions performed under his leadership; if this leadership is removed, this changes into a -1 penalty.

Skill / Swords (s): Megatron has demonstrated rather competent skill in the use of swords while engaged in melee - his mega sword in particular. As such, when wielding such weapons in combat, Megatron may do so at one difficulty lower than is otherwise required.

Contacts:

As the leader of the earth-bound Predacons, much less his Decepticon creations, Megatron can count on his minions to assist him should he need it - or to just do his bidding. After all, should they leave him high and dry, it's a cinch that Megatron would come back to haunt them...

Calling:

World Domination, with a secondary calling of Greed: Megatron makes no bones about wishing to conquer the universe itself - heck, he's proclaimed himself ruler of the earth several times! He's also quite greedy, preferring to steal what he wants rather than earning it himself.

Likeness:

Megatron, regardless of his current form, appears to be an oversized robot built from purple and black metal, with silver, gold, and red trim in places. Some of his forms cannot make use of every part, however, and thus have strange 'kibble' that doesn't seem to fit.

Personality:

Power-hungry, over-bearing, megalo-maniacal, and evil to a fault, Megatron is one of the single most dangerous entities ever to have come into being. He lusts for power and dominion over the entire universe, and has apparently destroyed several worlds in the past.

If he didn't insist on having his minions do his dirty work for him, Megatron could likely have accomplished his goal a long time ago, for those who have flocked to his banner tend to be on the incompetent (or cripplingly neurotic) side. Which is odd, for he does not suffer failure lightly.

Real Name: Megatron
Occupation: would-be lord of the universe
Legal Status: citizen of Cybertron wanted on earth for various crimes against humanity
Marital Status: inapplicable
Alias(es), if any: none known
Group Affiliation: the Predacons

Height: approximately 24 foot tall
Hair: inapplicable
Eyes: red
Weight: several tons
Other Distinguishing Characteristics: in all of his forms, Megatron appears to be a mechanoid entity built from purple and black metal (with red, gold, and silver trim), one that has all manner of parts that are both appropriate and inappropriate to his current configuration.

Story:

Megatron, while unbelievably powerful in his own right, is not the ultimate lord of the Predacons. You see, he has revealed that he was sent to the earth by a body called the Predacon Council to seize control of its energy - not to mention Fortress Maximus, the most powerful Cybertronian.

He may be this Predacon Council's most powerful champion, or simply one of many such beings of like power; the latter possibility being a very, very bad thing for the cosmos in general. Regardless, he collected several Predacons and journeyed to earth to do the Council's bidding.

However, the heroic Autobots had learned of Megatron's trip to earth well in advance. As such, they sent a small army of warriors to earth to intercept Megatron, and had a whole lot of time to prepare for his arrival. In fact, they'd totally dug in by the time his Mega Star showed up.

While his first mission on earth, the abduction of energy expert Doctor Onishi, was a smashing success, Megatron's further efforts on earth did not fare so well. His minions, while powerful and at least a little bit clever, were no match for the large number of Autobots on earth.

As such, Megatron seized the opportunity to abduct six Autobots that Optimus Prime, his hated enemy, had unearthed in the American Midwest. It turned out that these 'Bots were sent to the planet sixty years earlier, with the exact same mission that Megatron himself had been charged with.

At least, the part regarding Fortress Maximus. However, Megatron got a hold of their stasis pods, infusing their essence with that of his own, Predacon spark after reactivating them. This corrupted these Autobots, causing them to be reborn as evil Decepticons!

With these bolstered forces, Megatron should have been able to finish his job with little trouble, save for the fact that the Predacons and Decepticons didn't get along; furthermore, the leader of the Decepticons, Scourge, wanted to bump Megatron off to satisfy his own ambition!

As the Autobots were on the verge of activating Fortress Maximus, Megatron and his cronies tried to steal the so-called Orb of Sigma from them, which would reveal the location of Maximus' control unit, the Autobot known as Cerebros. Optimus Prime wasn't about to give in though.

Since this orb had taken control of his friend TAI, an artificial intelligence of Cybertronian design, Optimus Prime fought valiantly to keep the Orb out of Megatron's hands. In fact, after merging with his brother, Ultra Magnus, he formed Omega Prime - and thoroughly trounced Megatron!

His energy depleted, Megatron should have been deactivated at this point, buried as he was in the rubble of the pyramid where the Autobots found the Orb. However, the curious spectral energies within the pyramid served to revive Megatron... though he was a changed Transformer.

This because Megatron came back as a sort of undead Cybertronian, an energy vampire of dread power and purpose. After draining three of his Predacon minions, Megatron evolved into Galvatron. Now declaring himself a Decepticon, Galvatron's greed and ambition know no bounds!

Extra Goodies:

Megatron Saga System 13 Text File Download

Continue on to the Galvatron entry!

Return to the Transformers: Robots in Disguise Predacons main page!

Return to the 2001 Predacons main page!

Return to the Transformers main page!

If you're not seeing this content within the technohol.com domain, it's been stolen by someone who doesn't respect others' work.