Gd -10 *
* Amongst humans, at least. In +40 among Predacons / Decepticons / Vehicons, In -40 among Autobots / Maximals.
Smokejumper is, like other Decepticons, an electromechanical entity hailing from Cybertron - possibly the Cybertron of another era or even a variant timeline. He is an evil robot that strives to conquer the universe alongside his fellows, and wages war to achieve this goal.
Cybertronian Physique: Smokejumper is a robotic entity of Cybertronian design and origin. As such, this aeronautical tactician has, by his very nature, the use of a large variety of abilities that reflect this. His very body gives Smokejumper these super-human powers:
* Body Armor: like his fellows, Smokejumper was built (or formed) from metallic materials, and possesses Good (10) resistance to injury. This makes him highly resistant to human attack forms, and moderately resistant to his fellow 'bots. His defense breaks down as follows:
Gd 10 / Pr 4 / Sh 0 / Sh 0 / Sh 0
* Growth: Cybertronians come in all manner of sizes, few of which align with the human norm. Smokejumper, for instance, normally stands at around twelve feet tall in his humanoid mode, which grants him this power at Poor (4) rank as a general matter of course.
As such, this cerebral plotter possesses a +1 size factor. He thus suffers a -1 CS when targeting human-sized foes, but gains a +1 CS on any damage he inflicts against them, as well as 1 CS of damage reduction against any attacks they, in turn, launch against him.
* Microscopic / Telescopic Vision: all Transformers have the ability to alter their visual sensitivity where distance is concerned. Functioning at Feeble (2) rank, these powers let Smokejumper see objects up to a mile distant with ease, and allow him to read items on microfiche.
* Radio Transceiver: as are most Transformers on earth, Smokejumper is equipped with an audio / video transmission system. This communications rig allows him instant contact with any other nearby Cybertronians, having Excellent (20) range (100 miles).
* Resistance / Invulnerability to Disease and Poison: an inorganic life form, Smokejumper possesses complete immunity to poisons and organic diseases. He also possesses Unearthly (100) resistance to more chemically creative forms of disease.
Flight: as can many Decepticons, Smokejumper can fly regardless of his current shape. He only flies at Good (10) speed while in his humanoid shape, but his alt-mode is built for speed; it moves with Shift Y (200) alacrity, leaving devastating sonic booms in its wake.
Gestalt: Smokejumper has the ability to merge his vehicular form with that of his cohort, Dreadwind, to form the frighteningly powerful fighter jet, Dreadwing. This super-bomber adds Smokejumper's tactical ability and tracking devices to Dreadwind's destructive might.
Phase Conjugate Tracking Probes: carried in both of his configurations, these devices allow Smokejumper to track a foe with Unearthly (100) ability - and relay that information to others, such as his partner in crime, Dreadwind.
Shape Change: Smokejumper can transform between his humanoid and jet fighter mode at will, and often does so quickly in battle to maximize the use of his abilities. This power is voice-activated, however ('Smokejumper, Transform!'). His jet mode has these characteristics:
Sh Y 200
Limitations / Enhancements:
Compulsiveness: an aspect of the programs governing his personality, Smokejumper is constantly running tactical simulations through his head, leaving him little time to focus on anything else, really. He must pass a Psyche FEAT at -2 CS to focus on anything else.
Aerial Combat: one thing that Smokejumper truly excels at is airborne combat - at least, in the endless simulations running through his head. He is at a +1 CS on all maneuvers he makes in the air - most of which are defensive considering his lack of armaments.
Tactics: while not a direct combatant, Smokejumper excels at taking stock of almost any situation and planning a means of coming out victorious. His Reason score in such matters should be considered +1 CS, though getting people to follow his plans are another matter entirely.
As one of the Decepticons, Smokejumper can theoretically rely upon them for assistance should he need it - particularly if he's vital to a mission they're on. He can definitely rely upon his partner Dreadwind, however, for the thug is so much less effective without his aid.
In his alternate mode, Smokejumper appears to be a green and gray jet vaguely resembling an F-22 Raptor - albeit one much smaller than the real thing. When he transforms, Smokejumper appears to be a humanoid machine assembled from spare, green and gray aircraft parts.
Somewhat introverted and withdrawn, Smokejumper doesn't hate his fellow Decepticons so much as he finds himself wholly focused on his work; he's so busy analyzing tactical possibilities and gathering data for his compatriots that 'interpersonal relationships' just don't rate.
Real Name: Smokejumper
Occupation: Decepticon warrior
Legal Status: citizen of Cybertron with a considerable criminal record
Marital Status: inapplicable
Alias(es), if any: none
Group Affiliation: the Decepticons, possibly the Destructicons
Weight: several tons
Other Distinguishing Characteristics: regardless of his current form, Smokejumper is composed of a strong alien metal that is primarily Army green in hue, with gray trim and components in places.
Smokejumper is a believer in the Decepticon cause, not that you can tell that by observing him from afar. He's withdrawn, meticulous, and has a strong work ethic - were it not for the most minor shift in ethical focus, he could readily make a most effective Autobot.
He doesn't come across as evil, so much as almost maniacally focused on the task which he is so staggeringly good at. Since he is otherwise not very powerful, it was deemed a good idea to team with him with a veritable one-man army: the loose cannon Dreadwind.
This loud, boisterous Decepticon warrior is a flying arsenal and symphony of destruction, but he lacks focus and discipline - two things that Smokejumper carries in the extreme. When the two work together, the resulting mayhem can only be described as catastrophic.
Whether alone or flying with their vehicular modes combined into the super-jet, Dreadwing, the duo are always in the thick of combat, Dreadwind often ground zero in a symphony of destruction and Smokejumper rushing through the bedlam to find new targets and ground data.
At some point Smokejumper and his cohort were captured by their Autobot foes and thrown into the slammer - this being a penal colony some distance from Cybertron proper. Here they were left to rot until they could reform... a rather optimistic goal for their captors.
They did not have much time to rust, however, for they rode out on the coat-tails of Scourge's jail break. This villain, recently captured by Autobots on earth, wasn't about to rot in jail and escaped with the aid of his new pal Bludgeon. Seeing an opportunity, Smokejumper took it.
And of course brought his pal Dreadwind along. Though Scourge is in the process of building his own splinter group, the Destructicons, Smokejumper and Dreadwind are hanging with him partly out of gratitude - and partly because they have nothing better to do!
There is no actual information about Smokejumper in any of the Robots in Disguise product literature, or anywhere else for that matter. He is a Destructicon, which seems to be an offshoot or sub-group of Decepticons, and has joined forces with that team's leader, Scourge.
Other than that, there's nothing. As such, keep in mind that this is just one of many possible interpretations of this character, and is completely outside of 'canon', such as it is. Use or disregard my interpretation of Smokejumper as you see fit.
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