The Mantis is a tiny submarine, a one-person craft that's just large enough to fit its pilot. It can scoot along beneath the waves, making quick work of GI Joe ships both large and small - save for their own submarines, like the SHARC. The Mantis has these capabilities:
Body Armor (s): the Mantis is built tough, to resist water pressures as well as enemy fire. It has an effective m.s. of 10, and provides its occupant like, or +2, protection from injury, whether caused by environmental extremes or deadly attacks.
Communications Gear (i): the Mantis is equipped with a powerful Cobra radio system that benefits from large dual antennas. This equipment provides the Mantis' operator intensity 5 communications power (with a 25 mile range) that features intensity 9 signal encryption.
Environmental Independence (s): the Mantis has an extended air supply handy, in the event that its operator needs to stay submerged for a longer than planned duration. It can hold up to four days worth of breathable air, providing this ability (for breathing) at intensity 4.
Manipulators (a): allowing the Mantis' operator to handle objects without leaving the craft, these front-mounted units act as surrogate arms. While they can't be used to strike, they can move up to four hundred pounds of matter, or grip it with intensity 8 ability.
Periscope (w): mounted on top of the Mantis is this simple, yet effective device. It allows the submarine's occupant to see with partial Circular Vision. Of course, while the operator can see in 360 degrees, he or she can't see in all 360 of them at once!
Spotlights (i): the Mantis features three powerful light sources. The first is on an articulated mount near the cockpit, while the other two are mounted on the vehicle's rear fins. Each produces illumination of intensity 8 intensity, raised +2 if all three illuminate one thing.
Super Swimming (a): something of a misnomer, the Mantis isn't astoundingly fast beneath the sea. It can move at around 45 MPH (about 40 knots) undersea, which translates into about intensity 2 super swimming. But it's still a lot faster than swimming unaided!
Torpedo Launcher (i): the Mantis has a front-mounted torpedo launcher despite its small size. Mounted just to the left of the cockpit's center, this launcher can be fired only once, the projectile it hurls at its pilot's foes inflicts intensity 10 fragmentary damage.
Cobra directories featuring a version of the Mantis:
Interested in using Technoholic content in your own project? Please read this beforehand!