Hi-Tech

Strength
6d
Agility
5d
Intellect
9c
Willpower
7d

Hand Size:
Edge:
4 (25)
2

Origin:

As are the vast, vast majority of GI Joe's operatives, Hi-Tech is naught but a normal human, lacking ascendant powers of any stripe. He has no mutant abilities, psionic schooling, or magical doo-dads to fight evil with, just government-issue training and the products of his mad genius!

Powers:

(none)

Hindrances / Augmentations:

(none)

Equipment:

Electronics Gear (i): though heavily armed in the field, Hi-Tech's truly invaluable combat equipment is his repair gear. Secreted in countless pockets, pouches, and packets is everything he needs to repair anything electronic in the field, no matter how harsh conditions may be.

Knife (s): in the event that he's got to cut someone or something in a fight, Hi-Tech carries this useful utility blade at all times. Made from m.s. 13 metals, it can be used to cut through items of like m.s., and allows him to inflict his Strength +2 slashing damage in melee.

Missile Launcher (v1) (i): this oversized, stationary projectile launcher is what Hi-Tech uses to pelt Cobra forces from a nice, safe distance. This handy, rotary-barreled launcher can launch six missiles before reloading it is necessary, missiles which each inflict intensity 10 damage.

Patriot Grizzly Tank, BTR (v2) (i): one device he picked up later in his first year as a GI Joe operative is a BTR variation on the Patriot Grizzly battle tank. It can be reconfigured in the field to serve as one of two different tracked vehicles, as is described in its own entry.

Sidearm (a): whenever he's on duty, Hi-Tech can be found with this handy firearm. He may either discharge one round from it to inflict his Agility +4 in damage, or instead fire a semi-automatic burst of rounds to inflict his Agility +5 in damage.

Skills:

Boxing (s): should he find himself unarmed, Hi-Tech has been trained in the fine art of weaponless melee. He may divide his pre-card play action score between two unarmed melee strikes in a given exchange, the last of which he may attempt as a contingent action.

Computers (i): supplementing his mastery of electronics, Hi-Tech is also well-versed in the fine art of computer programming and operation. Whether putting together his own, custom PC or writing a virus to attack Cobra networks, Hi-Tech can do so at a reduced difficulty.

Electronics 2 (i): a true electronics whiz, Hi-Tech knows almost everything there is to about electronics. He may use Intellect or Willpower to resolve related card play, doing so at a reduced difficulty, which comes in real handy when repairing his fellow Joes' damaged equipment!

Guns (a): though he prefers the electronic battlefield, Hi-Tech can readily fire a gun when required; he's not above getting his hands dirty when necessary. Whether he's firing a standard, semi-automatic, or fully automatic rifle or pistol, Hi-Tech may do so at a reduced difficulty level.

Military / United States (w): the source of his physical education, this 'background' skill represents Hi-Tech's extensive military training. He knows military protocols and procedures like the back of his own hand, and can lead fighting men and women into battle when necessary.

Contacts:

Though he's one of the newer Joes, Hi-Tech can naturally rely on his teammates for assistance in a pinch - and not just because he fixes all their futuristic toys. Hi-Tech also has innumerable contacts in various technological circles, from corporate engineers to computer hackers.

Calling:

Explorer: Hi-Tech is a consummate explorer. He's always trying to keep on top of the latest knowledge, and that when he isn't pushing the envelope of electronics technology himself. Mind you, his ultra-top secret clearance only helps him in this regard!

Costume:

Hi-Tech's first GI Joe field uniform is comprised of blue jeans with red equipment pouches, black leather boots with gray ankle guards, gray knee pads, a gray jacket with an oversized collar, gray fingerless leather gloves, a red belt, and red web gear to carry more tools and supplies.

His second uniform is a variation on his first, consisting of tan jeans with tan equipment pouches, tan leather boots with gray-green ankle guards, tan knee pads, a tan jacket with an oversized collar, an olive drab belt, and olive drab web gear to hold more tools and supplies.

Personality:

David is a good-natured guy, and doesn't know how to say 'no' to his fellow Joes when they ask him to help with some broken piece of equipment or another. Highly motivated and driven, he works day and night to keep abreast of current military technology - both GI Joe's and Cobra's.

Real Name: David P. Lewinski, Grade E-4
Occupation: GI Joe technician, combatant
Legal Status: American citizen with no known criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: GI Joe

Height: 5' 9"
Hair: blonde
Eyes: blue
Weight: 160 lbs
Other Distinguishing Characteristics: none

Story:

While he's not one of GI Joe's front-line heavy-hitters, like Roadblock or Heavy Duty, Hi-Tech is nonetheless a Joe one musn't underestimate. After all, he had to pass the same, impossibly rigorous entrance exams that everybody else on the team survived.

He can definitely hold his own in a firefight, but he's of the best use to the Joe team when working on their equipment, whether fixing broken night vision goggles, rigging up some advanced new gizmo to fight evil, or even figuring out how Cobra's newest weapon works.

Hi-Tech is so good at what he does because he spends his days and nights keeping up with the latest technological advancements in all areas of expertise, from weapon construction to computer programming to microprocessor fabrication. That and the Joes keep him on his toes.

A day hardly ever passes by where one of his teammates doesn't ask him to fix a stereo, personal computer, or some other electronic device they 'accidentally' broke. Hi-Tech doesn't mind, though; the Joes play rough, and this gives him great training for real emergency field repair work.

In fact, Hi-Tech is so far ahead of the curve that you could consider him a mad scientist, though thankfully, one on the side of good for a change. This naturally puts him at odds with Doctor Mindbender, Cobra's resident scientific nutjob, who is often behind Cobra's deadliest nuisances.

Such as their new bio-engineering project, the so-called 'venom' process. This insidious technology grafts animal DNA directly onto a human's, making them much more powerful. Though he knows little about biotechnology as of yet, you can rest assured that Hi-Tech's studying up, and fast.

After all, Cobra's venom-enhanced soldiers give the Joes a tactical disadvantage, and Hi-Tech just wouldn't feel right if he let that stand!

Extra Goodies:

Hi-Tech Saga System 13 Text File Download

Hi-Tech Imagery

GI Joe directories featuring a version of Hi-Tech:

  2004  

Note: there were two versions of Hi-Tech this year.

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