Michael Crawley: Salvo


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Michael is a paranormal, a sort of altered human who gained his powers during the White Event, an incident that set the New Universe apart from standard reality. His powers are psionic in nature, and particularly destructive.


Natural Psionics (Psikinetic Powers):

Psychokinesis (a) (i): Michael can cause the potential energy of any matter to instantly change into kinetic energy, resulting in the intensity 14 explosion of said matter. This requires but an easy difficulty action, opposed by the m.s. or Strength of his target.

When he first manifested this power, it was mostly uncontrolled, in that he had to aim his focus at something before he could cause a psychokinetic reaction. While this is no longer the case, 'young' Michael had to pass an average difficulty Agility (agility) action first.

Disintegration (a) (i): an ability Michael has perfected with practice (and necessity), he has learned how to direct his destructive energies into an object without causing an impressive explosion. This seems to take more concentration, requiring an average difficulty action.

However, if done correctly, Michael can wreck something without actually letting anyone know what he's up to; the object so affected by this power will harmlessly vanish in a puff of light and smoke, instead of a huge explosion. This is an intensity 10 power stunt.

Trained Psionics (Superpsi Powers):

Spectral Gestalt (a) (a): Michael can merge his psychic essence with the rest of Psi-Force's, to manifest the Psi-Hawk, their combined gestalt form. This entity was seemingly slain by the Russian paranormal known as Rodstvow, but manifested anew several years later.

Hindrances / Augmentations:

Dulled Sense / Vision: Michael can barely see without his thick, round-rimmed glasses. Should he lose them somehow, he must make all actions that rely upon his vision to function as if the requisite ability score or power intensity is zero (0).

This may very well prompt him to carry an extra set of spectacles somewhere in one of those Medusa Web uniforms.

(formerly) Naive: during the beginning of his life, Michael suffered from chronic gullibility. He could be duped into doing just about anything by a persuasive person, though he has defeated this particular problem by waking up to the harsh realities of the world.

While he was in that state, however, he made (and reacted to) surprise attacks as if his ability scores were zero.


Biology (i): one of Michael's scholarly passions is biology. He tends to know all sorts of things about most living beings, except, of course, people. Any action he must resolve concerning knowledge about living things should be treated as one difficulty level lower than usual.

Boxing (s): more than anything else, the ability to defend himself has been drilled into Crawley, as he's been primarily non-combative his whole life. He may divide his pre-card play action score between two unarmed melee attacks, the last of which occurs as a contingent action.

Chemistry (i): Michael also enjoys learning things about chemicals and chemical reactions; he has the periodic table memorized. Any action he must resolve concerning knowledge about atomic or chemical reactions should be treated as one difficulty level lower than usual.

Computers (i): after he was eventually reunited with Psi-Force, Michael was likely trained in advanced computer operations by the Medusa Web. He can program, hack, and to some extent, design computer systems.

Detective / Espionage (i): Michael also picked up this skill after hooking up with Psi-Force again. It shows his training in surveillance techniques, spotting minor details about a subject, operating 'spy' equipment, and of course, detecting whether or not he's being followed.

Guns (a): along a similar vein, it is assumed that, after rejoining Psi-Force, Michael was trained in the use of various firearms, should his psychokinetic power fail him. He uses guns at one difficulty level lower than is normally required.

Military (w): education that Michael probably received from the Medusa Web includes a basic understanding of military protocols. He can decipher military plans, lead a body of troops, and otherwise function in a militaristic setting (like the Medusa Web).

Physics (i): yet another of Michael's pet areas of research is the science of physical law. He enjoys figuring out why things work the way they do. He treats actions concerning physics-type matters as if they were one difficulty level lower than usual.

Skill / Knives (s): after he eventually hooked back up with Psi-Force, it is assumed that Michael received the same combat training that the rest of the group did. As such, he likely has the ability to competently use a knife, either to defend himself or to attack another.


Responsibility of Power: Michael Crawley hates his power. He's always been an oddball, but after he developed his psychokinetic abilities he became a true freak in his own mind. At any rate, he has resolved to use them to either keep himself out of trouble or to protect others.


While active with Psi-Force, Michael usually didn't wear a specific uniform to speak of, but has flirted with such designs in the past. When contemplating a 'team' uniform, Michael desired a pair of black trousers, and a black leather jacket with stylized red hawk head on front.


As is sort of described above, Michael is kind of a 'spaz', as he loves scientific things with a zeal most people cannot comprehend. Nonetheless, he is quickly maturing, developing into quite a brave little guy - despite how readily most people discount his contributions.

Real Name: Michael Crawley
Occupation: vigilante, former student
Legal Status: US citizen wanted by most authorities
Marital Status: single
Alias(es), if any: Bazooka, Dynamite, Nuke
Group Affiliation: Psi-Force, the Medusa Web, former member of therapy group e at the Clinic for Paranormal Research, former member of the DDTeens

Height: 5' 4" (but he may have gotten taller)
Hair: blonde
Eyes: blue
Weight: 105 lbs (though this, too may have increased)
Other Distinguishing Characteristics: his big, round-rimmed glasses


Michael Crawley was always without a family, his dad having died when he was a baby, and his mom being put in an insane asylum soon after. He floated about orphanages and foster homes for years, until the day of the White Event.

Crawley developed his psychokinesis power soon after, and ran away from home at the mental prompting of Emmett Proudhawk. He eventually made his way to San Francisco, where the rogue CIA agent was collecting various psis inadvertently endangered by his work.

Soon after they met, Proudhawk was killed, though he showed the teens how to form the Psi-Hawk before his death at the hands of the Soviet psi known as Mindwolf. Crawley stayed with the other psis, having nowhere else to go - and feeling compelled to do so or some reason.

Crawley stayed with the Psi-Force until Thomas Boyd joined the group, and the team found out that the Psi-Hawk was extremely dangerous when more than five people generated it. He decided it was best that he leave them, and made for parts unknown.

He eventually ended up at the Clinic, a place built to help paranormals with nowhere else to go. He stayed there until the place was destroyed in a battle with local police. While this conflict raged, Michael fled the facility with Scuzz (of DP 7) and several other youthful paranormals.

They wandered the country for a time, jokingly calling themselves the DDTeens, until they caused a nasty car wreck while fleeing from the police after stealing food from a grocery store. Though several of the kids were killed in this wreck, Michael (and Scuzz) survived.

While Scuzz made his way to New York City, only to join a White Eventist cult, Michael eventually found his way back to Psi-Force, and joined up with the Medusa Web as well. He is presumably active with his fellow psionic paranormals to this very day!

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