Ambush

Melee
RV 10
Coordination
RV 20
Brawn
RV 6
Fortitude
RV 10
Intellect
RV 10
Awareness
RV 30
Willpower
RV 20
Lifestyle
RV 20
Repute
RV 0

Health:
Fortune:
46
60

Origin:

Like the vast majority of the GI Joe team, Ambush is a completely normal human, lacking ascendant powers of any stripe. He was never bitten by a radioactive animal, doesn't possess beneficial mutations that would attract giant robots, and he definitely has no occult background.

Known Powers:

(none)

Limitations / Enhancements:

(none)

Equipment:

Grenades: Ambush carries a bevy of grenades with him while on the job. These include fragmentary grenades (to inflict Slashing damage), tear gas grenades (to inflict Concuss results), and smoke grenades (to provide obfuscation) - all of which work at rank value 30.

Helmet: Ambush usually wears one of these in the field. This armor plated headgear helps to keep the man alive, whether he's stalking Cobras or wild beasts. Ambush's helmet provides him rank value 10 protection against physical assaults striking him in the cranium.

Knife: since he often needs to cut things in the field, Ambush carries at least one knife on him at all times. These blades are of m.v. 40, can cut through items of like m.v., and let Ambush inflict Slashing damage in melee.

Machine Gun: this two-handed weapon can be used to lethal effect against anything. It can discharge one round to inflict rank value 6 Piercing damage, a short burst of such to inflict rank value 10 Piercing damage, or be fired continuously to inflict rank value 20 Piercing damage.

This weapon has a 'scope mounted on top, allowing Ambush a +1 RS to hit in ambush (heheh) situations.

Sidearm: a handy backup should his other weaponry fail, Ambush usually has this firearm holstered and ready. In combat, he can fire a single round from this weapon to inflict rank value 6 Piercing damage, or a short burst of such to inflict rank value 10 Piercing damage.

Tent: useful for sleeping in the field without being eaten alive by bugs (or much larger animals), this small tent is also used by Ambush for camouflage. The material and poles used to construct it are of earthy colors, and allow his sleeping form to blend into most any environment.

Quirks:

(none)

Skills:

Guns: one skill gained thanks to his Army basic training, this talent describes Ambush's ability to fire most firearms when necessary. Whether it be a standard, semi-automatic, or fully automatic rifle or pistol, or even a tranquilizer gun, Ambush may use a firearm at his Coordination +1 RS.

Martial Arts style B: another skill that Ambush acquired in Army basic, this talent represents his ability to defend himself unarmed. Whether he wishes to punch, kick, elbow smash, head butt, knee drop, or even gnaw on a foe, Ambush may attempt to do so at his Melee value +1 RS.

Military / United States: the ultimate source of all his non-sneaky skills, this talent acts as a handy 'background' element for Ambush. It describes his instinctual understanding of military protocols and procedures, and offers him several additional military contacts.

Stealth: Ambush has been sneaky ever since he was a wee youth. He has the ability to render himself completely silent, and knows how to camouflage his body so he cannot be easily seen. In order to even detect him, one must pass an Awareness ACTION roll at a -1 RS first.

Contacts:

As a member of the elite GI Joe team, Ambush is recognized as one of the best of the best in his line of work. As such, when he requires assistance on a mission, his fellow Joes are more than happy to lend it, for such aid is never requested lightly.

Costume:

Ambush's first GI Joe field uniform consists of a khakis and brown camouflaged, short sleeved shirt over a brown long-sleeved shirt, khakis and brown camouflaged trousers, black leather boots, a green leather belt, a green grenade bandolier, and various holsters, sheathes, and pouches.

Personality:

Ambush is evasive by his very nature, tending to keep to himself. He's also rather tenacious, and will do just about anything to get what he wants. This makes for a rather unpredictable individual, and he tends to surprise people at times when pulling some stunt or another on the job.

Real Name: Aaron McMahon, grade E-3
Occupation: camouflage specialist
Legal Status: citizen of the United States with no known criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: GI Joe

Height: 5' 11"
Hair: light brown
Eyes: blue
Weight: 180 lbs
Other Distinguishing Characteristics: Aaron wears a rather large moustache, one that is connected to his equally large side burns by a beard that does not, in fact, cover his chin.

Story:

Ambush is the kind of guy that slips through the cracks. It's not that he's intentionally sneaky so much as he's just one of those quiet, evasive types that aren't all that sociable. He's also good at concealing himself, and when he decides to do so, you can almost never find him.

For instance, when he was ten years old, Ambush vanished for three weeks, only being found after the National Guard finally rooted out his super secret hiding place under his parents' front porch. When he enlisted in the Army, he naturally became a concealment specialist.

His natural skills, honed by Army training, have made the man one of the hardest people to find when he wishes to disappear. He can use common items to disguise himself easily, and when he's got actual camo paint and covert materials at hand, the man can vanish without a trace.

While being closer than you would imagine!

His amazing skill in this area got him noticed by his superiors, who eventually recommended him to the GI Joe team; they didn't mind losing him since they could never find him anyway. Ambush quickly found that he enjoyed working with this group of elite fighting men and women.

Ambush is so good at what he does, in fact, that he was paired up with Low-Light when the GI Joe team found it necessary to clean up some bizarre experiments on Cobra Island that resulted in dinosaurs (!) roaming about. His and Low-Light's skills were natural complements, after all.

While he truly loved his job, Ambush couldn't keep it forever, for the GI Joe team was eventually disbanded when the government decided that Cobra could be handled by conventional military forces.

(Historical Divergence)

When this turned out to be a critical mistake, the GI Joe team was reactivated.

Ambush stuck around for as long as the second incarnation of the Joes required his assistance, and remained 'on call' during its third. He was eventually pulled into action again when Cobra instigated World War III, though thanks to Ambush and his fellow Joes, Cobra was defeated.

For real this time. With Cobra Commander out of the picture, the Joes simply had to mop up that villain's minions whilst holding the world together while it undid the damage caused by Cobra's last, best bid for world domination. Ambush naturally hung around to finish the job!

1993 Variations

Equipment:

'Dino Stun' Tranquilizer Gun: when hunting dinosaurs on Cobra Island (though how they got there is a mystery), Ambush carries a modified tranquilizer gun. This gun carries a tranquilizing payload that can knock out even the largest of dinosaurs, functioning at rank value 75.

Laser Pistol: while most of his gear is low-tech, Ambush nonetheless wields a handy product of GI Joe science, a hand-held laser projector. This gun can be used to inflict rank value 10 Armor Piercing Energy damage per blast, and can fire up to ten blasts before it must be recharged.

Skills:

Advanced Guns: after joining GI Joe, Ambush found that there was a whole new arsenal of high tech weaponry that he didn't even know existed. Liking this a lot, he co-opted and mastered the use of advanced, energy-emitting weapons like his laser pistol, which he may use at a +1 RS.

Costume:

Ambush's second GI Joe uniform is like his first. It consists of khaki trousers, a black, long-sleeved shirt under a collared, short-sleeved green shirt, black leather boots, an orange bandolier, an orange leather belt, orange belt laces, and various holsters, sheathes, and pouches.

2004 Variations

Skills:

Advanced Guns: after joining GI Joe, Ambush found that there was a whole new arsenal of high tech weaponry that he didn't even know existed. Liking this a lot, he co-opted and mastered the use of advanced, energy-emitting weapons like his laser pistol, which he may use at a +1 RS.

Costume:

Ambush's third GI Joe uniform is another variation on his original. It consists of khaki/orange/brown camo trousers, a collared, short-sleeved green shirt, black leather boots, a brown bandolier, an brown leather belt, brown wrist wraps, and various holsters, sheathes, and pouches.

Extra Goodies:

Ambush 4C System: Edition 13 Text File Download

GI Joe directories featuring a version of Ambush:

  1990 1993 2004  

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