Like most of his GI Joe teammates, Cross Hair is naught but a normal human. While he has frighteningly keen vision and a tendency to make no sound at all, the man is still a normal person, at least as far as a lack of super-human powers goes.
Hindrances / Augmentations:
Heightened Sense / Vision: a handy thing to have as a sniper, Cross Hair has exceedingly good vision. He can see much better than his fellow Joes can, and is able to attempt vision-based card play at one difficulty level lower than is normally warranted.
Ghille Suit (a): Cross Hair's preferred 'Spy Troops' gear, this suit helps him blend into the bush. Camouflaged to help him insinuate himself into overgrown environs, Cross Hair's ghille suit causes others attempting to detect him to do so at an increased difficulty level while he's motionless.
Grenades (i): Cross Hair always has two of these devices handy, pinned to his jacket. He can fling these explosives to inflict intensity 10 damage to every uncovered foe within near missile range of his target. Mind you, he usually saves these for the absolute last resort.
Knife (s): Cross Hair always has a blade with him in the field, in the event that he has to cut something - or silence someone quietly. Built from m.s. 13 materials, it can be used to cut through items of like m.s., or to inflict his Strength +2 in slashing damage.
M-16 (a): Crosshair can discharge one round from this weapon to inflict his Agility +4 in damage, a three-round burst to inflict his Agility +5 in damage, or fire it continuously to inflict his Agility +6 in damage. But wait, there's more!
Mounted beneath the barrel of Cross Hair's M-16 is an underslung grenade launcher. This weapon can bloop grenades out anywhere within far missile distance of Cross Hair's person, grenades which inflict damage per the individual projectiles, listed above.
Sidearm (a): a backup in the event that his other guns fail him, Cross Hair has this weapon handy on a convenient hip holster. He can discharge one round from this weapon to inflict his Agility +4 in damage, or a three-round burst to inflict his Agility +5 in damage.
Sniper Rifle (a): his primary tool in the field, Cross Hair can fire this weapon to devastating effect. Each shot this weapon fires can inflict his Agility +5 damage, though it has a scope for a +1 to hit (which can stack with aiming maneuvers as well).
Boxing (s): a vital skill everyone learns in the military, Cross Hair has the ability to defend himself should he find himself unarmed. When engaging in such combat, he may split his pre-card play action score between two attacks, the last of which he may attempt as a contingent action.
Education (w): his secondary military specialty, Cross Hair is also a marksmanship instructor. Having learned how to teach others most effectively - both in the field and in the classroom - Cross Hair should receive a reduced difficulty when trying to pass his skills along to others.
Guns 2 (a): it may go without saying, but Cross Hair is a very good shot. Whenever he's firing a standard, semi-automatic, or fully automatic rifle or pistol, Cross Hair may do so at a reduced difficulty. A master gunman, he may also resolve such attacks with either Strength or Agility.
Military / United States (w): a handy 'origin' for all his other talents, this skill describes Cross Hair's Army background and lifestyle. Thanks to his training, Cross Hair can fit seamlessly into a military unit, and has an instinctual understanding of the SOP.
As a member of the GI Joe team who has proven his mettle, Cross Hair can easily rely upon his fellow Joes for assistance should he but ask, either in the field or otherwise. As a marksmanship instructor, Cross Hair also has countless additional military contacts he can call on in a pinch.
Soldier: Cross Hair enjoys the military way of life, both when it comes to defending his home from terrorist dirt bags or simply for the camaraderie. He'll happy execute any order from his superiors that seems remotely sensible, and is happy to risk life and limb for his country.
Cross Hair's first GI Joe uniform is a template for all his others. It consists of a green sweater under a short camouflage green jacket, camouflage green trousers, gray leather boots, gloves, and knee pads, brown belts and holsters, a black neckerchief, and a green Boonie hat.
His Night Force uniform is a variation on this. It includes a gray sweater under a 'short' black jacket, black trousers, gray leather boots, gloves, and knee pads, gray belts and holsters for his gear, a black neckerchief, and a black Boonie hat.
Don is a quiet, analytical sort. This helps him immensely in his line of work, but the problem is the man can't turn this off. He seems to apply his skills to friend and foe alike (though the former usually doesn't get shot as a result), which tends to make them jumpy around him.
Real Name: Don S. Fardie, Grade E-4
Occupation: marksmanship instructor, sniper
Legal Status: citizen of the United States with no known criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: GI Joe, Night Force (GI Joe sub-group)
Height: 5' 10"
Weight: 170 lbs
Other Distinguishing Characteristics: he's rather quiet all the time; Don makes no unnecessary noise.
Don has had a grand career in the military, thanks to his particular quirks. Possessing an almost supernaturally keen eye and a strange tendency to be exceedingly quiet all the time, Don proved to be an exceptional sniper. Naturally, the Army put this to good use.
Skilled enough to eventually become a marksmanship instructor, Don worked in that capacity until he was chosen to join the elite GI Joe team. Of course he didn't get to work in the field right away; Don had to do his time as one of the Joe team's new 'green shirts' first.
Once he'd proven his mettle, Don was promoted and eventually given his own code name: Cross Hair. He was immediately put to action in an operation against Tyler Wingfield, the son of notorious terrorist 'Commander' Wingfield. Naturally, Cross Hair's first mission was a success.
After this, Cross Hair saw further action against Cobra both domestically and abroad, and he was present for the Joes' actions during the second Cobra Island Civil War. He also helped guard Destro while the captured arms dealer was transported by train as a trap for Cobra Commander.
Soon after, the Joe team was deactivated a second time (at least publicly), and Cross Hair shifted to a reserve status in the group, lending his assistance whenever called by the leadership of its third incarnation. One such time came when Cobra instigated World War III itself!
Naturally, Cross Hair was more than ready to defend the United States, and the world itself, from Cobra's last-ditch effort to conquer the entire globe. Narrowly successful in victory, Don and his fellow Joes then merely had the task of rounding up all the escaping Cobras.
A task that continues to this very day!
Cross Hair's third, Tiger Force uniform is a variation on his first. It consists of a yellow-green sweater under a short camouflage tan jacket, grass green trousers, brown leather boots, knee pads, belts, and holsters, black gloves, a tan neckerchief, and a tan Boonie hat.
Cross Hair's fourth GI Joe uniform is another variation on his first. It features a tan sweater under green web gear, camouflage green trousers, gray leather boots, black leather gloves, brown leather knee pads, belts, and holsters, a black neckerchief, and a green Boonie hat.
GI Joe directories featuring a version of Cross Hair:
Note: Cross Hair received two action figures in 2003 (Versions 1 and 2).
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