"I see a line of cars and they're all painted black" - Rolling Stones

Hawk has this to say about the Night Force: "When the sun goes down, the GI Joe Night Force squad is ready for action! Night Force is a covert team specializing in nighttime surveillance and defense operations. Missions conducted in the darkness have special problems, which the Night Force has overcome with enhanced skills, sophisticated hardware, and advanced technology.

"They use the element of surprise to vanquish the enemy, striking under cover of darkness and disappearing into the night, mission accomplished!" Marketing concerns aside, the Joes' Night Force has been a tradition for years. Ever since the first group was assembled back in '88, peopled with some of the Joes' best nighttime operatives, those guys who are not only good at fighting in the night - but enjoy it!

Night Force 1988:

Crazylegs: David was on his way to becoming one of the world's greatest organists, but his short fingers put the kibosh on that goal. Needing new direction, he instead enlisted, and now jumps out of airplanes while his internal sound track is playing Bach! Availability:

Crazylegs (MSH Classic)

Crazylegs (4C System)

Crazylegs (Marvel Saga)

Lieutenant Falcon: a second generation Green Beret, Vincent Falcone is himself a natural leader. The man excels at inspiring those who serve beneath him, and is a multi-lingual expert in all manner of counter-terrorist operations around the globe. Availability:

Lieutenant Falcon (MSH Classic)

Lieutenant Falcon (4C System)

Lieutenant Falcon (Marvel Saga)

Psyche-Out: wielding a doctorate in psychology and an expertise in predictive behavioral analysis and paranoia-inducing ultra low frequency radio waves, Kenneth is the perfect psy-ops expert for GI Joe using his experience in countless covert ops! Availability:

Psyche-Out (MSH Classic)

Psyche-Out (4C System)

Psyche-Out (Marvel Saga)

Outback: Stuart is the consummate survivalist - though as a survival and jungle warfare instructor, that's his job. He's at his happiest when he's living off the land, days away from civilization, and immersing himself in the wilds that surround him! Availability:

Outback (MSH Classic)

Outback (4C System)

Outback (Marvel Saga)

Sneak Peek: growing up with a love of nature in eerie Bangor, Maine, Owen King enlisted as soon as he could. Using his wilderness skills to become an Army Ranger, Owen has since gone on to become one of the GI Joe team's greatest reconnaissance operatives! Availability:

Sneak Peek (MSH Classic)

Sneak Peek (4C System)

Sneak Peek (Marvel Saga)

Tunnel Rat: raised on the surly streets of Brooklyn back in the day, Tunnel Rat grew up to be tough, indomitable, and somewhat jaded. Always looking for a good challenge, he's more than ready to climb into nasty Cobra tunnels to ferret out the bad guys! Availability:

Tunnel Rat (MSH Classic)

Tunnel Rat (4C System)

Tunnel Rat (Marvel Saga)

Night Force 1989:

Charbroil: Carl grew up working with fire, whether he was heating water pipes with a blowtorch in rural Minnesota or shoveling charcoal into blast furnaces for a living. He's comfortable around the stuff, which makes him an excellent flamethrower for GI Joe! Availability:

Charbroil (MSH Classic)

Charbroil (4C System)

Charbroil (Marvel Saga)

Lightfoot: described as a 'Zen fussbudget', Cory Owens is an expert demolitionist. He's memorized the technical details about every explosive known to man, and since he knows how easily bombs can kill, he's become ultra paranoid about boobytraps everywhere! Availability:

Lightfoot (MSH Classic)

Lightfoot (4C System)

Lightfoot (Marvel Saga)

Muskrat: born and raised in the swamps around Thibodaux, Louisiana, Ross grew up tough and quick. He breezed through his Ranger training and Jungle Warfare school as a result of his background, and easily earned his place within GI Joe upon being invited! Availability:

Muskrat (MSH Classic)

Muskrat (4C System)

Muskrat (Marvel Saga)

Repeater: a venerable Army Ranger, Jeffrey Therien enjoys being a soldier, and is very good at it, but sucks where military politics are concerned. As such, he was assigned to GI Joe, where he can defend freedom without ruffling oversensitive feathers. Availability:

Repeater (MSH Classic)

Repeater (4C System)

Repeater (Marvel Saga)

Shockwave: showing true bravery as a member of Detroit's SWAT team, Jason applied for a position on the GI Joe team to use his skills for even more good. Being accepted, he was trained up in the SOP and made one of GI Joe's experts in urban combat! Availability:

Shockwave (MSH Classic)

Shockwave (4C System)

Shockwave (Marvel Saga)

Spearhead & Max: an incredibly persuasive insurance salesman, Peter Millman gave that up to enlist, because he felt guilty about fleecing so many peoples' hard-earned money. He is just as charismatic in the military, and has proven to be a great leader! Availability:

Spearhead & Max: (MSH Classic)

Spearhead & Max: (4C System)

Spearhead & Max: (Marvel Saga)

Night Force 2003:

Cross Hair: a master sniper with eerily good vision, Don S. Fardie is also unnaturally silent at times. He excels at creeping up on a body, a trait he loves to apply equally well against both Cobra goons and while playing pranks on his fellow Joes. Availability:

Cross Hair (MSH Classic)

Cross Hair (4C System)

Cross Hair (Marvel Saga)

Duke: with his years of experience in special ops, Duke was an excellent choice to be GI Joe's field leader. Second only to Hawk in the team's command structure, Duke has consistently led the Joes to victory against Cobra over the years! Availability:

Duke (MSH Classic)

Duke (4C System)

Duke (Marvel Saga)

Nunchuk: originally a student of the mysterious Blind Master, Ralph eventually came under the tutelage of Storm Shadow himself after his first sensei vanished, well, mysteriously. Soon after, he joined the GI Joe team, as a part of their Ninja Force! Availability:

Nunchuk (MSH Classic)

Nunchuk (4C System)

Nunchuk (Marvel Saga)

Night Force 2004:

Action Man: Matthew Exler was adopted by a world-famous rocket scientist, and embraced mental disciplines as well as the physical. Forged in the literal fire of a family tragedy, the man known only as Action Man quickly became the Greatest Hero of All! Availability:

Action Man (MSH Classic)

Action Man (4C System)

Action Man (Marvel Saga)

Beach Head: one of the hardest, meanest Rangers ever to come out of Fort Benning, Wayne is a perfect addition to GI Joe, as his never-ending quest for personal perfection tends to rub off on others - even if it does so in a somewhat abrasive fashion! Availability:

Beach Head (MSH Classic)

Beach Head (4C System)

Beach Head (Marvel Saga)

Flint: enlisting after he grew bored with the life of an academic, Flint utilized both his innate intelligence and brash confidence to excel in various elite specialties - which ultimately saw him being recruited onto the GI Joe team by Duke himself! Availability:

Flint (MSH Classic)

Flint (4C System)

Flint (Marvel Saga)

Grunt: his sheer enthusiasm for military life helping him graduate Advanced Infantry Training near the top of his class, Robert was a perfect fit for the original GI Joe team. He's been associated with the Joes on and off ever since! Availability:

Grunt (MSH Classic)

Grunt (4C System)

Grunt (Marvel Saga)

Gung-Ho: raised in a swamp, until forced to fend for himself on the streets of New Orleans with naught but a blade, Gung-Ho found his time in Parris Island like unto a vacation. Perhaps that's why the GI Joe team so eagerly recruited him! Availability:

Gung-Ho (MSH Classic)

Gung-Ho (4C System)

Gung-Ho (Marvel Saga)

Roadblock: aspiring to be one of the world's greatest chefs since he was a child, Marvin put himself through the Escoffier School in France. Subsequently enlisting in the Army to learn from their chefs as well, Marvin became quite the machine gunner, too! Availability:

Roadblock (MSH Classic)

Roadblock (4C System)

Roadblock (Marvel Saga)

Short-Fuze: coming from two previous generations of Army guys, it was only natural that Eric would himself enlist. His natural mathematical capabilities made him a demon with a mortar, a skill which made him a candidate for the new GI Joe team! Availability:

Short-Fuze (MSH Classic)

Short-Fuze (4C System)

Short-Fuze (Marvel Saga)

Tunnel Rat: raised on the surly streets of Brooklyn back in the day, Tunnel Rat grew up to be tough, indomitable, and somewhat jaded. Always looking for a good challenge, he's more than ready to climb into nasty Cobra tunnels to ferret out the bad guys! Availability:

Tunnel Rat (MSH Classic)

Tunnel Rat (4C System)

Tunnel Rat (Marvel Saga)

Wild Bill: William Hardy is one of the single most friendly people you'll ever meet, not to mention the greatest helicopter pilot youll ever know. He's crashed more aircraft than most pilots actually fly, but then he's also seen more combat than them, as well! Availability:

Wild Bill (MSH Classic)

Wild Bill (4C System)

Wild Bill (Marvel Saga)

Night Force 2005:

Beach Head: one of the hardest, meanest Rangers ever to come out of Fort Benning, Wayne is a perfect addition to GI Joe, as his never-ending quest for personal perfection tends to rub off on others - even if it does so in a somewhat abrasive fashion! Availability:

Beach Head (MSH Classic)

Beach Head (4C System)

Beach Head (Marvel Saga)

Flint: enlisting after he grew bored with the life of an academic, Flint utilized both his innate intelligence and brash confidence to excel in various elite specialties - which ultimately saw him being recruited onto the GI Joe team by Duke himself! Availability:

Flint (MSH Classic)

Flint (4C System)

Flint (Marvel Saga)

Night Force 2013:

Charbroil: Carl grew up working with fire, whether he was heating water pipes with a blowtorch in rural Minnesota or shoveling charcoal into blast furnaces for a living. He's comfortable around the stuff, which makes him an excellent flamethrower for GI Joe! Availability:

Charbroil (MSH Classic)

Charbroil (4C System)

Charbroil (Marvel Saga)

Chuckles: an intelligent, affable fellow, Chuckles is very hard to dislike. This helps him immensely when he's knee-deep in a Cobra compound, posing as one of their own and gaining their trust. Only too late do they realize that he's not one of them! Availability:

Chuckles (MSH Classic)

Chuckles (4C System)

Chuckles (Marvel Saga)

Freestyle: a first-generation immigrant from the Dominican Republic, Jocelyn De La Vega grew up in her father's taxi cab. At home in the face of such chaos, she pursued a career with a similar head space, and ultimately wound up working as a fighter pilot! Availability:

Freestyle (MSH Classic)

Freestyle (4C System)

Freestyle (Marvel Saga)

Hit & Run: Brent was orphaned at three years of age when his parents were wiped out by a drunken driver. He decided he'd join the Army as a youth, and worked all his life to prepare for this - mostly by running marathons. And Brent runs very, very well! Availability:

Hit & Run (MSH Classic)

Hit & Run (4C System)

Hit & Run (Marvel Saga)

Lady Jaye: a competent actress even before she was recruited by the Army, Alison became a master of espionage with the tutelage of senior intelligence operatives. She's also a master of several obscure weapons, a master linguist, and a competent pilot! Availability:

Lady Jaye (MSH Classic)

Lady Jaye (4C System)

Lady Jaye (Marvel Saga)

Muskrat: born and raised in the swamps around Thibodaux, Louisiana, Ross grew up tough and quick. He breezed through his Ranger training and Jungle Warfare school as a result of his background, and easily earned his place within GI Joe upon being invited! Availability:

Muskrat (MSH Classic)

Muskrat (4C System)

Muskrat (Marvel Saga)

Psyche-Out: wielding a doctorate in psychology and an expertise in predictive behavioral analysis and paranoia-inducing ultra low frequency radio waves, Kenneth is the perfect psy-ops expert for GI Joe using his experience in countless covert ops! Availability:

Psyche-Out (MSH Classic)

Psyche-Out (4C System)

Psyche-Out (Marvel Saga)

Repeater: a venerable Army Ranger, Jeffrey Therien enjoys being a soldier, and is very good at it, but sucks where military politics are concerned. As such, he was assigned to GI Joe, where he can defend freedom without ruffling oversensitive feathers. Availability:

Repeater (MSH Classic)

Repeater (4C System)

Repeater (Marvel Saga)

Spearhead & Max: an incredibly persuasive insurance salesman, Peter Millman gave that up to enlist, because he felt guilty about fleecing so many peoples' hard-earned money. He is just as charismatic in the military, and has proven to be a great leader! Availability:

Spearhead & Max: (MSH Classic)

Spearhead & Max: (4C System)

Spearhead & Max: (Marvel Saga)

Steeler: Ralph has an affinity for large, mechanized vehicles, and loves blowing things up. Once he passed the unbelievably tough GI Joe entrance exam, Ralph served on the team with distinction, having a proper outlet for both of his predilections. Availability:

Steeler (MSH Classic)

Steeler (4C System)

Steeler (Marvel Saga)

Night Force 2014:

Lieutenant Falcon: a second generation Green Beret, Vincent Falcone is himself a natural leader. The man excels at inspiring those who serve beneath him, and is a multi-lingual expert in all manner of counter-terrorist operations around the globe. Availability:

Lieutenant Falcon (MSH Classic)

Lieutenant Falcon (4C System)

Lieutenant Falcon (Marvel Saga)

Equipment:

the Covert Ops ATV: Ferrets are fast and heavily armed, four-wheeled all-terrain vehicles. Originally of Cobra design and manufacture, several captured Ferrets have been rebuilt by GI Joe's Night Force, and now serve as their Covert Ops ATVs! Availability:

the Covert Ops ATV (MSH Classic)

the Covert Ops ATV (4C System)

the Covert Ops ATV (Marvel Saga)

the Night Blaster: when GI Joe captured several Cobra Maggots, those villains' newest anti-tank hardware, they quickly put them to good use. Refurbishing by the Night Force, these powerful, three-part vehicles have become the Joes' Night Blasters! Availability:

the Maggot (MSH Classic)

the Maggot (4C System)

the Maggot (Marvel Saga)

the Night Boomer: when the Night Force needs a super-sonic fighter jet to take out serious targets in the dark, they call in the Night Boomer. A modified Skystriker, the Night Boomer is a super-sonic, swing-wing jet that's effective against ground or air targets. Availability:

the Night Boomer XP-14F Combat Jet (MSH Classic)

the Night Boomer XP-14F Combat Jet (4C System)

the Night Boomer XP-14F Combat Jet (Marvel Saga)

the Night FLAK: the Field Light Attack Cannon is a towable heavy assault weapon that can be loaded with a variety of mission-variable ammunition, ranging from non-lethal smoke canisters to flares to high-explosive anti-tankshells. Availability:

the Night FLAK (MSH Classic)

the Night FLAK (4C System)

the Night FLAK (Marvel Saga)

the Night Grizzly: a massive tank that's the latest in a long time of GI Joe artillery, the Patriot Grizzly is a powerful ground weapon used in more standardized combat against the legions of Cobra terrorists, assassins, and genetically engineered freaks. Availability:

the Night Grizzly (MSH Classic)

the Night Grizzly (4C System)

the Night Grizzly (Marvel Saga)

the Night Raider: when the Night Force 'borrowed' the design for Sgt. Slaughter's Triple T, the former Tag Team Terminator was given a darker paint job, along with muffled gear for extra stealthy operation in the dark, but otherwise functions the same. Availability:

the Night Raider (MSH Classic)

the Night Raider (4C System)

the Night Raider (Marvel Saga)

the Night Ray: arguably Cobra's greatest water-borne craft, the Moray is a high speed hydrofoil that lends itself to pursuit and attack missions. This is why the Night Force 'appropriated' a few, and transformed them into Night Rays! Availability:

the Night Ray (MSH Classic)

the Night Ray (4C System)

the Night Ray (Marvel Saga)

the Night Scrambler: this versatile, armored troop carrier has been in the Night Force arsenal for years. This because, in addition to being able to drive on land or water, it's a very safe conveyance for Joes on their way to a mission! Availability:

the Night Scrambler (MSH Classic)

the Night Scrambler (4C System)

the Night Scrambler (Marvel Saga)

the Night Shade: a mainstay of the GI Joe naval arsenal for over twenty years, the SHARC is a vehicle ahead of its time: a flying submarine. Which is why, of course, the Night Force felt the need to acquire a few of these things! Availability:

the Night Shade (MSH Classic)

the Night Shade (4C System)

the Night Shade (Marvel Saga)

the Night Storm: a small yet powerful vehicle, the Night Storm is essentially a rolling laser cannon. Built for defense while packing a staggering offense, this vehicle is a perfect fit for its driver, who can use it quickly and quietly against Cobra goons! Availability:

the Night Storm (MSH Classic)

the Night Storm (4C System)

the Night Storm (Marvel Saga)

the Night Striker: a heavily armed and armored hovercraft, the Night Striker is a heavy duty hovercrat, a vehicle that can easily function on land or water, serving as either a patrol, assault, or liaison vessel, depending on the Night Force's needs. Availability:

the Night Striker (MSH Classic)

the Night Striker (4C System)

the Night Striker (Marvel Saga)

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