Cobra: 1994 Personnel and Equipment
Alley-Vipers: Cobras who excel in urban combat, Alley-Vipers spearhead that organization's inner-city warfare initiatives. Strong, tough, and brutal, Alley-Vipers are notorious for the heinous crimes they commit while active in high population areas. Availability:
Cobra Commander: Cobra's founder, its mysterious Commander began as an unsuccessful businessman who, after his paranoia told him that Big Government was out to crush the 'little guy', decided to forge a new system - one with him on the top! Availability:
Major Bludd: originally a Major in the Australian Special Air Service, the promise of riches lured Sebastian Bludd away from his patriotic duty and transformed him into a rather amoral mercenary - a path that ultimately led to his employment by Cobra! Availability:
Night Creepers: amoral contractors who often provide their services to Cobra, the Night Creepers are a deadly mystery. Investment bankers, mercenaries, burglars, and spies, this lethal band of high tech ninjas perform covert ops work for the Commander! Availability:
Vipers: those Cobras who show great promise as combatants are often promoted to that organization's light infantry: the Vipers! These thoroughly trained, highly motivated, and well-equipped operatives are a serious threat to freedom world-wide! Availability:
Metal-Head: a walking, talking anti-tank weapon, Metal-Head gleefully destroys armor (or just about anything else) with the utmost of skill. Sure, he almost compulsively hones his skills on everything in his environment, but you can't argue with results! Availability:
If you're not seeing this content within the technohol.com domain, it's been stolen by someone who doesn't respect others' work.