1993 Cobra Personnel and Equipment

Personnel:

Alley-Vipers: Cobras who excel in urban combat, Alley-Vipers spearhead that organization's inner-city warfare initiatives. Strong, tough, and brutal, Alley-Vipers are notorious for the heinous crimes they commit while active in high population areas. Availability:

Alley-Vipers (MSH Classic)

Alley-Vipers (4C System)

Alley-Vipers (Marvel Saga)

Astro-Vipers: those Strato-Vipers with technical ability are often trained in combat under numerous gravitational conditions, as well as satellite and spacecraft maintenance. These Cobranauts are then let loose in orbit to further Cobra's interests! Availability:

Astro-Vipers (MSH Classic)

Astro-Vipers (4C System)

Astro-Vipers (Marvel Saga)

Battle Armored Android Troopers: BAATs are mass-produced in various Cobra factories, using microprocessor factory seconds and hydraulics built in third world sweat shops. Though dumb as hammers, BATs are heavily armed and dangerous! Availability:

Battle Armored Android Troopers (BATs) (MSH Classic)

Battle Armored Android Troopers (BATs) (4C System)

Battle Armored Android Troopers (BATs) (Marvel Saga)

Cobra Commander: Cobra's founder, its mysterious Commander began as an unsuccessful businessman who, after his paranoia told him that Big Government was out to crush the 'little guy', decided to forge a new system - one with him on the top! Availability:

Cobra Commander (MSH Classic)

Cobra Commander (4C System)

Cobra Commander (Marvel Saga)

Doctor Mindbender: formerly a mild-mannered orthodontist, Doctor Mindbender came into being after the man tested out brain-wave altering devices meant to alleviate dental pain on himself. His personality polarized, he became a literal mad scientist! Availability:

Doctor Mindbender (MSH Classic)

Doctor Mindbender (4C System)

Doctor Mindbender (Marvel Saga)

Eels: those Cobras who excel as divers, whether in that position officially or from personal experience, can train to become Eels. These experts in underwater combat and demolitions are the elite forces of Cobra's various naval operations. Availability:

Eels (MSH Classic)

Eels (4C System)

Eels (Marvel Saga)

Firefly: a true artist of a saboteur, Firefly enjoys destroying all which is supposedly invulnerable. The adopted son of the Koga ninja clan, Firefly also takes great pride in never being seen before, during, or after he demolishes his targets! Availability:

Firefly (MSH Classic)

Firefly (4C System)

Firefly (Marvel Saga)

Flak-Vipers: the anti-aircraft specialists amongst the teeming masses of Cobras, Flak-Vipers delight in regularly wrecking eight- and nine-figure military aircraft. They regularly acheive this feat with their back-mounted, Tail-Biter missile launchers! Availability:

Flak-Vipers (MSH Classic)

Flak-Vipers (4C System)

Flak-Vipers (Marvel Saga)

HEAT-Vipers: Cobra's anti-armor specialists, HEAT-Vipers (High-Explosive Anti-Tank) utilize the latest in wire-guided projectile technology. While their gear can flatten almost any armor, it takes guts to steer those missiles home while GI Joe fires on them! Availability:

HEAT-Vipers (MSH Classic)

HEAT-Vipers (4C System)

HEAT-Vipers (Marvel Saga)

Interrogator: an international man of mystery, little is known about the background of the Cobra operative called the Interrogator. His frightening ability to pry secrets out of other people is notorious, however, which is why he is feared by friend and foe alike! Availability:

Interrogator (MSH Classic)

Interrogator (4C System)

Interrogator (Marvel Saga)

Night Creeper Leaders: while individual bearers of this title come and go over time, the Night Creeper Leader is the member of that bizarre ninja band which is currently the overall greatest in both their martial arts skill and the accumulation of great wealth. Availability:

Night Creeper Leaders (MSH Classic)

Night Creeper Leaders (4C System)

Night Creeper Leaders (Marvel Saga)

Night Creepers: amoral contractors who often provide their services to Cobra, the Night Creepers are a deadly mystery. Investment bankers, mercenaries, burglars, and spies, this lethal band of high tech ninjas perform covert ops work for the Commander! Availability:

Night Creepers (MSH Classic)

Night Creepers (4C System)

Night Creepers (Marvel Saga)

Nitro-Vipers: drivers of Cobra's Detonator vehicles, the Nitro-Vipers are Track-Vipers with a demonstrated indifference towards collateral damage and civilian casualties. You know, above and beyond that of other Cobra operatives who operate its vehicles! Availability:

Nitro-Vipers (MSH Classic)

Nitro-Vipers (4C System)

Nitro-Vipers (Marvel Saga)

Red Ninjas: renegade Arashikage ninja clan members, the Red Ninjas have scattered throughout the world. Devolving into martial artist mercenaries, they are often employed by Cobra Commander when his Ninja-Vipers or Night Creepers are unavailable. Availability:

Red Ninjas (MSH Classic)

Red Ninjas (4C System)

Red Ninjas (Marvel Saga)

Slice: a rogue member of the already infamous Arashikage ninja clan, Slice isn't interested in perfecting his martial prowess. No, he only wants to utilize it to line his pockets, something he and his partner, Dice, easily manage working for Cobra! Availability:

Slice (MSH Classic)

Slice (4C System)

Slice (Marvel Saga)

Snow Serpents: Snow Serpents are Eels who've been extensively trained in cold weather operations, and are trained extensively in Arctic and Antarctic survival techniques. Capable of fighting on the ice or under the waves, Snow Serpents are intractable foes! Availability:

Snow Serpents (MSH Classic)

Snow Serpents (4C System)

Snow Serpents (Marvel Saga)

the Crimson Guard:

Crimson Guard Commanders: second only to Tomax and Xamot themselves, these elite officers direct the Crimson Guard in its various missions. Each one a master spy and combatant, the Crimson Guard Commanders are a singular threat against freedom itself! Availability:

Crimson Guard Commanders (MSH Classic)

Crimson Guard Commanders (4C System)

Crimson Guard Commandersr (Marvel Saga)

Dreadnoks:

Zartan: a 'zen cosmic biker hitman', the man known only as Zartan is a criminal with astounding powers of camouflage, regeneration, and super-human strength. Though no one really knows why he did so, Zartan is also the founder of the Dreadnoks. Availability:

Zartan (MSH Classic)

Zartan (4C System)

Zartan (Marvel Saga)

Headhunters:

Gristle: the Headman's successor, Gristle is a career criminal with ambition about as great as Cobra Commander's. Seizing control of the Headhunters, Gristle has secured a place for himself at the top of the underworld - assuming he can keep his grip on it! Availability:

Gristle (MSH Classic)

Gristle (4C System)

Gristle (Marvel Saga)

Headhunter Stormtroopers: while standard Headhunters handle the day-to-day operations of their criminal organization, it is their Stormtroopers that manage those operations over time, and are the high-level muscle that deals with threats to their profits. Availability:

Headhunter Stormtroopers (MSH Classic)

Headhunter Stormtroopers (4C System)

Headhunter Stormtroopers (Marvel Saga)

Headhunters: a band of violent paramilitary thugs, the Headhunters dabble in all manner of criminal activity. However, their specialty is the transportation of illicit goods, whether they be intellectual property, industrial secrets, drugs, or even weapons! Availability:

Headhunters (MSH Classic)

Headhunters (4C System)

Headhunters (Marvel Saga)

Iron Grenadiers:

Destro: the latest in a long line of arms traders, James McCullen Destro XXIV has no problem selling his family's wares to the highest bidder. While personally honorable, he has no qualms about working with the likes of Cobra and other despotic villains. Availability:

Destro (MSH Classic)

Destro (4C System)

Destro (Marvel Saga)

TARGATs: the Trans-Atmospheric Rapid Global Assault Troopers are deployed from orbit via space-born personnel carriers. Returning to the earth as weaponized meteors, they strike utter fear into whoever has irked the ire of the Iron Grenadiers' clients! Availability:

TARGATs (MSH Classic)

TARGATs (4C System)

TARGATs (Marvel Saga)

Mega-Monsters:

Bio-Vipers: former Cobra EELs forever altered after Doctor Mindbender experimented upon them with his latest chimeric genetic cocktail, the Bio-Vipers are now near-mindless rampaging machines, aquatic monstrosities that menace global sea lanes! Availability:

Bio-Vipers (MSH Classic)

Bio-Vipers (4C System)

Bio-Vipers (Marvel Saga)

Cyber-Vipers: Doctor Mindbender's personal soldiers, the Cyber-Vipers are intelligent Cobra operatives who he has cybernetially augmented. Now, in addition to being smart enough to help him in his work, they're tough enough to handle its consequences, too! Availability:

Cyber-Vipers (MSH Classic)

Cyber-Vipers (4C System)

Cyber-Vipers (Marvel Saga)

Mega-Vipers: specialized Cobra operatives who excel at animal handling, Mega-Vipers have the thankless job of directing that organization's genetically engineered monstrosities into battle. They live and train amongst their aberrant charges, and fight as one! Availability:

Mega-Vipers (MSH Classic)

Mega-Vipers (4C System)

Mega-Vipers (Marvel Saga)

Monstro-Vipers: former Range-Vipers forever altered after Doctor Mindbender utilized his latest chimeric genetic cocktail on them, Cobra's Monstro-Vipers are near-mindless rampaging machines - a hodge podge of angry, cryptozoological menaces! Availability:

Monstro-Vipers (MSH Classic)

Monstro-Vipers (4C System)

Monstro-Vipers (Marvel Saga)

Equipment:

the Battle Ax: once they saw T'Gin'Zu inflicting grievous bodily harm with his Pile Driver, Cobra's Ninja-Vipers wanted a similar ride. Duplicating its function in a relatively more lethal format, they quickly fielded their very own Battle Axe vehicles! Availability:

the Battle Ax (MSH Classic)

the Battle Ax (4C System)

the Battle Ax (Marvel Saga)

the Detonator: this long-range, anti-aircraft assault vehicle holds some of Cobra's most deadly armaments! Featuring three ICBMs and several high-powered machine guns on the front and the back, the Detonator is a weapon that can flatten just about anything! Availability:

the Detonator (MSH Classic)

the Detonator (4C System)

the Detonator (Marvel Saga)

the Ice Snake: a small cold-weather vehicle, the Ice Snake is perfect for transporting Cobra operatives around polar regions with ease. And should it become necessary, the Ice Snake features a powerful launcher which fires both missiles and grappling hooks! Availability:

the Ice Snake (MSH Classic)

the Ice Snake (4C System)

the Ice Snake (Marvel Saga)

the Invader: rebuilding their old Pogo Ballistic Battle Ball from the ground up, Cobra engineers created an efficient vehicle with which to land operatives on a planet from space, or to launch them from a world into orbit - one with considerable firepower! Availability:

the Invader (MSH Classic)

the Invader (4C System)

the Invader (Marvel Saga)

the Space Snake Armor: stolen by Destro in a daring raid that left a Joe critically injured, his Space Battle Armor is the result of his reverse engineering the Star Brigade Armor! Wearing the prototype himself, he sells duplicates to whoever will pay! Availability:

the Space Snake Armor (MSH Classic)

the Space Snake Armor (4C System)

the Space Snake Armor (Marvel Saga)

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